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Drill-through Server detail

Boat wars Gamemode | Deep Sea Training | Testing

Offline 185.218.195.135:20184 checked 38d ago

Drill-through
FilterServeris Boat wars Gamemode | Deep Sea Training | …
Attributes
moddedcarbon
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,478 top 68%
Last wipe 43d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 195 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 75 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 221 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348 / 350

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Boat wars Gamemode | Deep Sea Training | Testing: what is it?

The rhythm of Boat wars Gamemode | Deep Sea Training | Testing cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 43 days 12 hours.

Server

Which location hosts Boat wars Gamemode | Deep Sea Training | Testing?

No region appears in what Boat wars Gamemode | Deep Sea Training | Testing publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 185.218.195.135:20184 is its address.

What Rust build does Boat wars Gamemode | Deep Sea Training | Testing run?

The platform is Linux, with Rust network protocol 2633 and build 164530 running on Boat wars Gamemode | Deep Sea Training | Testing. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Boat wars Gamemode | Deep Sea Training | Testing show, and is it up?

The current status is offline for Boat wars Gamemode | Deep Sea Training | Testing, with the last sighting 38 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 16 September 2026.

Tags

Which meanings do the tags on Boat wars Gamemode | Deep Sea Training | Testing carry?

Tags from Boat wars Gamemode | Deep Sea Training | Testing, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Boat wars Gamemode | Deep Sea Training | Testing appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Boat wars Gamemode | Deep Sea Training | Testing fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, how does Boat wars Gamemode | Deep Sea Training | Testing compare?

The seven-day player-hours rank for Boat wars Gamemode | Deep Sea Training | Testing is #15,478, inside the top 68% of all ranked servers.

What is the population of Boat wars Gamemode | Deep Sea Training | Testing?

Boat wars Gamemode | Deep Sea Training | Testing is offline at this refresh; the last contact was 38 days 10 hours ago.

Map and rules

What settings and rules does Boat wars Gamemode | Deep Sea Training | Testing use?

No gather rate is given in the name of Boat wars Gamemode | Deep Sea Training | Testing. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Boat wars Gamemode | Deep Sea Training | Testing: which one is it?

A procedural map, generated by the game, runs on Boat wars Gamemode | Deep Sea Training | Testing.

Connection

How do you connect to Boat wars Gamemode | Deep Sea Training | Testing?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.218.195.135:20184.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs164530
Build Build number 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.