Development Server
Offline 185.209.196.163:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 164 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 187 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 69 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Development Server: what is it?
With too few of its wipes on record, Development Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 10 days 10 hours ago.
Server details
In which region does Development Server sit?
A region is not published by Development Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 185.209.196.163:28015 is its address.
What Rust build does Development Server run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Development Server. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Development Server show, and is it up?
The current status is offline for Development Server, with the last sighting 38 hours ago. Of 48 hours in the last 2 full days, 6 were up: 12%. It entered Rust Server Analytics records on 26 October 2026.
Lists and tags
How should the tags on Development Server be read?
gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon are the tags Development Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Development Server?
Among the Rust Server Analytics lists Development Server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does Development Server compare?
On player hours over seven days, Development Server ranks #9,595, within the top 43% of ranked servers.
At what level does Development Server run its population?
The last sighting of Development Server was 38 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 17:00 UTC, at an average of 1 players.
Map and rules
How is Development Server configured, and what rules apply?
No gather rate is given in the name of Development Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Development Server?
The game generates a procedural map for Development Server.
How to join
What is the way onto Development Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.209.196.163:28015.