Rust Server Analytics 72,372 players11,823 servers
All servers
Drill-through Server detail

ShockRust | Gray | Soon

Offline 185.207.214.212:35700 checked 15d ago

Drill-through
FilterServeris ShockRust | Gray | Soon
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,255 top 71%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:00 UTC16d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 179 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 86 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 22 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 26 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 268 / 700

Quick answers

from the figures on this page

Wipe data

When does ShockRust | Gray | Soon wipe?

The rhythm of ShockRust | Gray | Soon cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 21 hours ago the current world was made.

Wipe day on ShockRust | Gray | Soon: what should you expect?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

Which location hosts ShockRust | Gray | Soon?

No region appears in what ShockRust | Gray | Soon publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 185.207.214.212:35700 is its address.

Which Rust version is ShockRust | Gray | Soon on?

On Linux, ShockRust | Gray | Soon runs Rust network protocol 2556 and build 104046. Your game must match the protocol to join, and Steam applies that update.

Is ShockRust | Gray | Soon up, and how steady is its uptime?

Offline at this refresh: ShockRust | Gray | Soon, last seen 15 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 12 October 2026.

Lists and tags

How should the tags on ShockRust | Gray | Soon be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; v2556 (Protocol): Joining needs your game on protocol 2556; cs104046 (Build): The game build is 104046; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags ShockRust | Gray | Soon publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature ShockRust | Gray | Soon?

Among the Rust Server Analytics lists ShockRust | Gray | Soon fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Player numbers

Against other Rust servers, how does ShockRust | Gray | Soon compare?

Player hours for the last seven days place ShockRust | Gray | Soon at #15,255, in the top 71% of the ranked field.

How many players does ShockRust | Gray | Soon carry?

ShockRust | Gray | Soon is offline at this refresh; the last contact was 15 days 15 hours ago.

Settings

What are the settings on ShockRust | Gray | Soon, and its rules?

No gather rate is given in the name of ShockRust | Gray | Soon. Group limit: not published. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on ShockRust | Gray | Soon: which one is it?

ShockRust | Gray | Soon uses a procedural map of size 5,000 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

Connection

What is the way onto ShockRust | Gray | Soon?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.207.214.212:35700.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
v2556
Protocol Joining needs your game on protocol 2556.
cs104046
Build The game build is 104046.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.