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Drill-through Server detail

ShockRust | Green | MAX 4

Online 185.207.214.212:35400 checked 10m ago

Drill-through
FilterServeris ShockRust | Green | MAX 4
Attributes
moddedoxide
Last refreshed
Players now 23/ 250
7-day average 76 peak 174
Rank #252 top 1%
Last wipe 6d ago no schedule published
Next wipe 13h Fri 30 Oct, 12:56 UTC
Capacity 9% full

Players

average and peak, with its wipes marked
AveragePeak
05010015020000:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 12:56 UTC, in 13h. Every Friday at 12:56 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak160players, last three wipes
crowd held0%else halves by day 6

Coming wipes

InWhen, UTCKind
13hFri 30 Oct, 12:56 UTCits own
6d 19hThu 5 Nov, 19:00 UTCFW force wipe
7d 13hFri 6 Nov, 12:56 UTCits own
14d 13hFri 13 Nov, 12:56 UTCits own
21d 13hFri 20 Nov, 12:56 UTCits own
28d 13hFri 27 Nov, 12:56 UTCits own
34d 19hThu 3 Dec, 19:00 UTCFW force wipe
35d 13hFri 4 Dec, 12:56 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 174, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:56 UTC6d ago 174 – running 32
Fri 16 Oct, 12:52 UTC13d ago 167 halved by day 6 7 days 43
Fri 9 Oct, 12:51 UTC20d ago 140 halved by day 6 7 days 0
Fri 9 Oct, 06:28 UTC20d ago 140 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 68 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 21 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 72 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 268 / 310

Quick answers

from the figures on this page

Wipe cycle

When does ShockRust | Green | MAX 4 wipe?

ShockRust | Green | MAX 4 follows a wipe rhythm of every Friday at 12:56 UTC. Friday 30 October at 12:56 UTC is when its next wipe is due. The current world dates from 6 days 10 hours.

On ShockRust | Green | MAX 4, what happens on wipe day?

Recent wipes averaged a busiest count of 160 players. The highest player count on the latest wipe arrived 2 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 6 it had fallen below half where the hold failed.

Server details

Which location hosts ShockRust | Green | MAX 4?

A region is not published by ShockRust | Green | MAX 4. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 185.207.214.212:35400.

Which Rust version is ShockRust | Green | MAX 4 on?

On Linux, ShockRust | Green | MAX 4 runs Rust network protocol 2556 and build 104046. The protocol has to match before you can join; Steam updates it automatically.

What uptime does ShockRust | Green | MAX 4 show, and is it up?

As of the latest refresh, ShockRust | Green | MAX 4 is online. Its reported uptime indicates a restart roughly 17 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 23 September 2026.

What performance does ShockRust | Green | MAX 4 show?

The 48-hour average was 156 server fps; the low was 103. Entity count reached 210,366, covering buildings, deployables and the rest of the world. Peak memory was 5,042 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on ShockRust | Green | MAX 4 be read?

The game's server browser reads the tags ShockRust | Green | MAX 4 publishes: gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): 250 slots in total; v2556 (Protocol): Joining needs your game on protocol 2556; cs104046 (Build): Build number 104046; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature ShockRust | Green | MAX 4?

The following Rust Server Analytics lists count ShockRust | Green | MAX 4 among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 10; Average players: 50+ on average.

Player numbers

Against other Rust servers, how does ShockRust | Green | MAX 4 compare?

The seven-day player-hours rank for ShockRust | Green | MAX 4 is #252, inside the top 1% of all ranked servers.

What is the population of ShockRust | Green | MAX 4?

ShockRust | Green | MAX 4 holds 23 players of its 250 slots as of the latest update. Seven-day figures: an average of 76 players and a peak of 174. Averaged over 48 hours, activity is highest at 15:00 UTC with 118 players.

Map and rules

What settings and rules does ShockRust | Green | MAX 4 use?

Gather rate is not mentioned in the name of ShockRust | Green | MAX 4. Group limit: not published. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for ShockRust | Green | MAX 4?

The game generates a procedural map of size 3,250 with seed 2147483647 for ShockRust | Green | MAX 4. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to ShockRust | Green | MAX 4?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.207.214.212:35400. Find it online at https://shockproject.pro.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp250
Max players 250 slots in total.
v2556
Protocol Joining needs your game on protocol 2556.
cs104046
Build Build number 104046.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.