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Drill-through Server detail

ShockRust | Blue | NoLimit

Offline 185.207.214.212:35100 checked 6d ago

Drill-through
FilterServeris ShockRust | Blue | NoLimit
Attributes
moddedoxide
Last refreshed
Players now 12/ 400
7-day average 43 peak 121
Rank #2,488 top 11%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 3% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak375players, last three wipes
crowd held0%else halves by day 9

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctFri 18 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 377, 2 hours in, with 23 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:54 UTC13d ago 377+23 queue – running 97
Fri 9 Oct, 12:51 UTC20d ago 376+29 queue halved by day 6 7 days 91
Fri 18 Sep, 15:52 UTC41d ago 373+29 queue halved by day 12 20.9 days 102

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 120 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 75 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 228 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348 / 350

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for ShockRust | Blue | NoLimit: what is it?

With irregular wipe times, ShockRust | Blue | NoLimit offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 13 days 5 hours ago the current world was made.

On ShockRust | Blue | NoLimit, what happens on wipe day?

Recent wipes averaged a busiest count of 375 players. On the latest wipe 23 more waited in the queue as the crowd peaked 2 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 9 when it didn't hold.

Server details

In which region does ShockRust | Blue | NoLimit sit?

A region is not published by ShockRust | Blue | NoLimit. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 185.207.214.212:35100 is its address.

What Rust build does ShockRust | Blue | NoLimit run?

On Linux, ShockRust | Blue | NoLimit runs Rust network protocol 2556 and build 104046. Joining requires the same protocol on your game; Steam handles the update.

How reliable is ShockRust | Blue | NoLimit, and is it online now?

Offline at this refresh: ShockRust | Blue | NoLimit, last seen 6 days 19 hours ago. Uptime over the last full days (7) was 14%, or 24 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

Which meanings do the tags on ShockRust | Blue | NoLimit carry?

gmrust (Game mode): Rust survival, standard ruleset; mp400 (Max players): 400 slots in total; v2556 (Protocol): Joining needs your game on protocol 2556; cs104046 (Build): Build number 104046; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags ShockRust | Blue | NoLimit publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does ShockRust | Blue | NoLimit appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists ShockRust | Blue | NoLimit fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

Population

Against other Rust servers, how does ShockRust | Blue | NoLimit compare?

On player hours over seven days, ShockRust | Blue | NoLimit ranks #2,488, within the top 11% of ranked servers.

How many players does ShockRust | Blue | NoLimit carry?

No response from ShockRust | Blue | NoLimit at the latest check, with a last sighting 6 days 19 hours ago. Averaging 43 players across seven days, the server reached a peak of 121.

Settings

What are the settings on ShockRust | Blue | NoLimit, and its rules?

Gather rate is not mentioned in the name of ShockRust | Blue | NoLimit. Group limits are not published. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on ShockRust | Blue | NoLimit: which one is it?

The game generates a procedural map of size 4,250 with seed 2147483647 for ShockRust | Blue | NoLimit. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to ShockRust | Blue | NoLimit?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.207.214.212:35100.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp400
Max players 400 slots in total.
v2556
Protocol Joining needs your game on protocol 2556.
cs104046
Build Build number 104046.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.