Rust Server Analytics 86,322 players11,829 servers
All servers
Drill-through Server detail

URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]

Online 185.207.214.206:35015 checked 13m ago

Drill-through
FilterServeris URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | …
Attributes
3x trio vanillamoddedcarbon
Last refreshed
Players now 2/ 250
7-day average 2 peak 15
Rank #1,975 top 9%
Last wipe 3d ago no schedule published
Next wipe 3d 14h Mon 2 Nov, 11:59 UTC
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, and #171 of the trio servers (top 27%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 11:59 UTC, in 3d 14h. Every Monday at 11:59 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held80%else halves by day 2

Coming wipes

InWhen, UTCKind
3d 14hMon 2 Nov, 11:59 UTCits own
6d 21hThu 5 Nov, 19:00 UTCFW force wipe
10d 14hMon 9 Nov, 11:59 UTCits own
17d 14hMon 16 Nov, 11:59 UTCits own
24d 14hMon 23 Nov, 11:59 UTCits own
31d 14hMon 30 Nov, 11:59 UTCits own
34d 21hThu 3 Dec, 19:00 UTCFW force wipe
38d 14hMon 7 Dec, 11:59 UTCits own

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 11:59 UTC3d ago 7 – running 2
Mon 19 Oct, 11:58 UTC10d ago 5 held half 7 days 1
Mon 12 Oct, 12:03 UTC17d ago 6 halved by day 2 7 days 1
Mon 5 Oct, 11:59 UTC24d ago 3 held half 7 days 2
Thu 1 Oct, 17:57 UTC FW28d ago 3 held half 3.8 days 1
Mon 28 Sep, 12:00 UTC31d ago 3 held half 3.2 days 0
Mon 21 Sep, 11:58 UTC38d ago 5 halved by day 4 7 days 0
Mon 14 Sep, 12:02 UTC45d ago 4 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
WARBANDITS.GG 3X |Solo/Duo/Trio|LootX3| JUST FULLWIPED NA · trio · 3x · weekly · 273 on average 497 / 500
WARBANDITS.GG EU 3X |Solo/Duo/Trio|LootX3| JUST WIPED EU · trio · 3x · weekly · 260 on average 418 / 475
WEREWOLF GAMING.CO 3x Solo/Duo/Trio LARGE|Lootx3|ShareBPs|WIPED EU · trio · 3x · biweekly · 128 on average 148 / 200
[EU/TR] Suayip 3x Solo/Duo/Trio | Loot X3 | TP | Home | Kit EU · trio · 3x · 113 on average 102 / 300
WEREWOLF GAMING.CO 3x Solo/Duo/Trio|Loot x3|Share BPs| WIPED EU · trio · 3x · biweekly · 93 on average 21 / 200
ProjectNova.gg Mars|3X|Solo/Duo/Trio|X3 JUST WIPED 10/27 trio · 3x · weekly · 44 on average 40 / 50

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]: what is it?

On URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] the wipe rhythm is every Monday at 11:59 UTC. Monday 2 November at 11:59 UTC is the date the next wipe falls on. The world now in play was created 3 days 9 hours ago.

On URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ], what happens on wipe day?

Recent wipes averaged a busiest count of 6 players. Peak population for the latest wipe came 24 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 80% of cases. By day 2 it had fallen below half where the hold failed.

Server details

Which location hosts URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

No region appears in what URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 185.207.214.206:35015 is its address.

What Rust build does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] run?

On Linux, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ], and is it online now?

As of the latest refresh, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is online. Its reported uptime indicates a restart roughly 17 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] perform well?

Server fps averaged 98 over the last 48 hours, with a floor of 92. Entity count reached 71,708, covering buildings, deployables and the rest of the world. Peak memory was 3,170 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] carry?

The game's server browser reads the tags URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp250 (Max players): Capacity of 250 slots; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

Among the Rust Server Analytics lists URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] fits are: 3x Rust servers: live list, Modded Rust servers: live data and Trio Rust servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week; Gather rate: 3x.

Whose server is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

A urban-rust.org hostname is published by URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ], as by 3 other servers we track, so one operator most likely runs them all.

Population

Where does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] sit among Rust servers?

Player hours for the last seven days place URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] at #1,975, in the top 9% of the ranked field. The trio segment places it at #171.

At what level does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] run its population?

URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] holds 2 players of its 250 slots as of the latest update. Seven-day figures: an average of 2 players and a peak of 15. Across the last 48 hours, 19:00 UTC shows the highest average: 3 players.

Map and rules

How is URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] configured, and what rules apply?

Gather at 3x on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ], according to the server name. Groups: trio, capped at 3 players. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

The game generates a procedural map of size 3,500 with seed 1492257013 for URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

In the Rust console (F1), enter client.connect 185.207.214.206:35015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://urban-rust.org.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts3

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp250
Max players Capacity of 250 slots.
ts3
Group limit Teams hold no more than 3.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.