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URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]

Online 185.207.214.206:35010 checked 10m ago

Drill-through
FilterServeris URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLA…
Attributes
5x vanillamoddedcarbon
Last refreshed
Players now 3/ 250
7-day average 2 peak 14
Rank #2,108 top 9%
Last wipe 2d ago no schedule published
Next wipe 4d 15h Tue 3 Nov, 11:58 UTC
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Tuesday 3 November, 11:58 UTC, in 4d 15h. Every Tuesday at 11:58 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held60%else halves by day 3.5

Coming wipes

InWhen, UTCKind
4d 15hTue 3 Nov, 11:58 UTCits own
6d 22hThu 5 Nov, 19:00 UTCFW force wipe
11d 15hTue 10 Nov, 11:58 UTCits own
18d 15hTue 17 Nov, 11:58 UTCits own
25d 15hTue 24 Nov, 11:58 UTCits own
32d 15hTue 1 Dec, 11:58 UTCits own
34d 22hThu 3 Dec, 19:00 UTCFW force wipe
39d 15hTue 8 Dec, 11:58 UTCits own

The first 48 hours of its last wipes

Tue 27 OctTue 20 OctTue 13 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:58 UTC2d ago 14 – running 1
Tue 20 Oct, 11:59 UTC9d ago 1 halved by day 1 7 days 1
Tue 13 Oct, 12:00 UTC16d ago 9 held half 7 days 1
Tue 6 Oct, 11:58 UTC23d ago 9 halved by day 6 7 days 4
Thu 1 Oct, 17:58 UTC FW28d ago 9 held half 4.8 days 4
Tue 29 Sep, 11:58 UTC30d ago 10 held half 2.2 days 3
Tue 22 Sep, 12:00 UTC37d ago 11 held half 7 days 1
Tue 15 Sep, 11:59 UTC44d ago 10 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10 EU · groups of 1000+ · 5x · 124 on average 133 / 250
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 117 on average 141 / 175
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit EU · groups of 100+ · 5x · 89 on average 172 / 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE EU · groups of 40+ · 5x · weekly · 80 on average 103 / 200
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 76 on average 46 / 150
Atlas - EU 5x | No BPs | Kits EU · groups of 20+ · 5x · weekly · 66 on average 99 / 150

Quick answers

from the figures on this page

Wipe data

On what cycle does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] wipe?

URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] follows a wipe rhythm of every Tuesday at 11:58 UTC. Tuesday 3 November at 11:58 UTC is the date the next wipe falls on. 2 days 8 hours ago the current world was made.

Wipe day on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]: what should you expect?

Recent wipes averaged a busiest count of 8 players. Peak population for the latest wipe came 25 hours after it began. Above half that peak until the next wipe held in 60% of recent wipes. The fall below half arrived by day 3.5 when it didn't hold.

Server

In which region does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] sit?

No region is published by URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 185.207.214.206:35010.

What Rust build does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] run?

Rust network protocol 2635 and build 168909 on Linux is the setup for URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]. Joining requires the same protocol on your game; Steam handles the update.

Is URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] up, and how steady is its uptime?

The current status of URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] is online. Its reported uptime indicates a restart roughly 16 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] show?

Over 48 hours the average held at 228 server fps, and the minimum was 131. Entity count reached 70,787, covering buildings, deployables and the rest of the world. Memory use reached 3,574 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] be read?

gmvanilla (Game mode): Survival on vanilla settings; mp250 (Max players): Player slots: 250; ts99 (Group limit): The cap is 99 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

These Rust Server Analytics lists include URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]: 5x Rust servers, measured live and Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 5x.

Who operates URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

3 other servers we track publish a urban-rust.org hostname too, and so does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ], which points to a shared operator.

Population

Where does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] sit among Rust servers?

On player hours over seven days, URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] ranks #2,108, within the top 9% of ranked servers.

How many players does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] carry?

Population at the current refresh: 3 players on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ], against 250 slots. Seven-day figures: an average of 2 players and a peak of 14. Across the last 48 hours, 12:00 UTC shows the highest average: 12 players.

Settings

What are the settings on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ], and its rules?

5x gathering is what URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] states in its name. A maximum of 99 players per group applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

What is the map for URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

The game generates a procedural map of size 3,500 with seed 366208142 for URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

In the Rust console (F1), enter client.connect 185.207.214.206:35010. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://urban-rust.org.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts99

Game

gmvanilla
Game mode Survival on vanilla settings.
mp250
Max players Player slots: 250.
ts99
Group limit The cap is 99 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.