Rust Server Analytics 34,356 players11,608 servers
All servers
Drill-through Server detail

A Rust Server

Online 185.199.95.70:28015 checked 11m ago

Drill-through
FilterServeris A Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 3
Rank #7,319 top 33%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:14 UTC2d ago 1 – running 1
Sun 25 Oct, 21:11 UTC3d ago 3 – 1 days 14
Wed 14 Oct, 20:11 UTC14d ago 2 held half 11 days 0
Tue 6 Oct, 16:31 UTC22d ago 2 halved by day 2 8.2 days 0
Mon 5 Oct, 12:34 UTC23d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 59 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 93 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 31 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does A Rust Server wipe?

With irregular wipe times, A Rust Server offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 8 hours ago the current world was made.

Wipe day on A Rust Server: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 50% of recent wipes. In the other cases the crowd dropped below half by day 2.

Server

Which location hosts A Rust Server?

A region is not published by A Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 185.199.95.70:28015 is its address.

Which Rust version is A Rust Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Rust Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does A Rust Server show, and is it up?

The current status of A Rust Server is online. About 35 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 44%, or 74 of 168 hours. 14 September 2026 is when Rust Server Analytics first recorded it.

Is performance on A Rust Server stable?

Over 48 hours the average held at 30 server fps, and the minimum was 30. At its highest the entity count was 36,425, including buildings, deployables and all else. At its highest, memory use was 2,370 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on A Rust Server carry?

The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts200 (Group limit): Teams hold no more than 200; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does A Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include A Rust Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Where does A Rust Server sit among Rust servers?

The seven-day player-hours rank for A Rust Server is #7,319, inside the top 33% of all ranked servers.

How many players does A Rust Server carry?

A Rust Server holds 0 players of its 40 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 3. Averaged over 48 hours, activity is highest at 14:00 UTC with 1 players.

Settings

What are the settings on A Rust Server, and its rules?

The name of A Rust Server does not state a gather rate. The cap on group membership is 200 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for A Rust Server?

A procedural map of size 2,600 with seed 1337, generated by the game, runs on A Rust Server. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

How to join

How can a player join A Rust Server?

In the Rust console (F1), enter client.connect 185.199.95.70:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts200,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts200
Group limit Teams hold no more than 200.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.