RUST GAMES
Offline 185.192.124.4:7028 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:59 UTC1d ago | – | – | running | 2 |
| Sun 25 Oct, 23:21 UTC3d ago | 5 | – | 1.1 days | 0 |
| Wed 21 Oct, 21:34 UTC7d ago | 6 | held half | 4.1 days | 0 |
| Fri 16 Oct, 20:24 UTC12d ago | 4 | held half | 5 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 53 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 44 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 54 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does RUST GAMES wipe?
With irregular wipe times, RUST GAMES offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 46 hours ago.
On RUST GAMES, what happens on wipe day?
The average busiest count over recent wipes is 5 players. 26 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server
In which region does RUST GAMES sit?
No region is published by RUST GAMES. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 185.192.124.4:7028.
Which Rust version is RUST GAMES on?
Rust network protocol 2635 and build 168909 on Linux is the setup for RUST GAMES. Your game must match the protocol to join, and Steam applies that update.
How reliable is RUST GAMES, and is it online now?
Offline at this refresh: RUST GAMES, last seen 24 hours ago. About 7 minutes ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. 2 October 2026 is when Rust Server Analytics first recorded it.
Does RUST GAMES perform well?
Server fps averaged 10 over the last 48 hours, with a floor of 5. At its highest the entity count was 91,267, including buildings, deployables and all else. Memory use reached 2,264 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on RUST GAMES carry?
The game's server browser reads the tags RUST GAMES publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature RUST GAMES?
These Rust Server Analytics lists include RUST GAMES: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Against other Rust servers, how does RUST GAMES compare?
The seven-day player-hours rank for RUST GAMES is #2,683, inside the top 12% of all ranked servers.
At what level does RUST GAMES run its population?
The last sighting of RUST GAMES was 24 hours ago; it is offline at this refresh. The seven-day mean is 2 players, against a peak of 6. Across the last 48 hours, 02:00 UTC shows the highest average: 5 players.
Settings
What settings and rules does RUST GAMES use?
No gather rate is given in the name of RUST GAMES. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for RUST GAMES?
The game generates a procedural map of size 3,000 with seed 1 for RUST GAMES. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join RUST GAMES?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.192.124.4:7028.