Alpha Classic | One Grid | Small Map
Online 185.189.255.68:35300 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 11:34 UTC3d ago | 4 | – | running | 1 |
| Thu 22 Oct, 13:57 UTC7d ago | 6 | held half | 3.9 days | 0 |
| Sun 18 Oct, 09:24 UTC11d ago | 4 | held half | 4.2 days | 0 |
| Tue 13 Oct, 03:33 UTC16d ago | 1 | held half | 5.2 days | 0 |
| Mon 12 Oct, 09:29 UTC17d ago | 1 | – | 0.8 days | 1 |
| Thu 17 Sep, 14:26 UTC41d ago | 1 | halved by day 2 | 24.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 189 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 54 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 77 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 46 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 254 / 700 |
Quick answers
from the figures on this pageWipe data
On what cycle does Alpha Classic | One Grid | Small Map wipe?
With irregular wipe times, Alpha Classic | One Grid | Small Map offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 3 days 2 hours ago.
Wipe day on Alpha Classic | One Grid | Small Map: what should you expect?
Recent wipes averaged a busiest count of 5 players. 31 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 75% of recent wipes. By day 2 it had fallen below half where the hold failed.
Server details
In which region does Alpha Classic | One Grid | Small Map sit?
A region is not published by Alpha Classic | One Grid | Small Map. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 185.189.255.68:35300.
Which Rust version is Alpha Classic | One Grid | Small Map on?
On Windows, Alpha Classic | One Grid | Small Map runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Alpha Classic | One Grid | Small Map, and is it online now?
The current status of Alpha Classic | One Grid | Small Map is online. Its reported uptime indicates a restart roughly 10 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does Alpha Classic | One Grid | Small Map show?
Server fps averaged 437 over the last 48 hours, with a floor of 76. Buildings, deployables and all other world objects brought the entity total to 8,322. Peak memory was 1,825 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do Alpha Classic | One Grid | Small Map's tags stand for?
gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Capacity of 50 slots; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags Alpha Classic | One Grid | Small Map publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Alpha Classic | One Grid | Small Map appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Alpha Classic | One Grid | Small Map fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Where does Alpha Classic | One Grid | Small Map sit among Rust servers?
The seven-day player-hours rank for Alpha Classic | One Grid | Small Map is #2,861, inside the top 13% of all ranked servers.
How many players does Alpha Classic | One Grid | Small Map carry?
Population at the current refresh: 1 players on Alpha Classic | One Grid | Small Map, against 50 slots. Seven-day figures: an average of 1 players and a peak of 6. The 48-hour peak window is 11:00 UTC, at an average of 3 players.
Map and rules
What are the settings on Alpha Classic | One Grid | Small Map, and its rules?
Gather rate is not mentioned in the name of Alpha Classic | One Grid | Small Map. The cap on group membership is 10 players. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
What is the map for Alpha Classic | One Grid | Small Map?
A procedural map of size 1,500 with seed 121315421, generated by the game, runs on Alpha Classic | One Grid | Small Map. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
Connection
How do you connect to Alpha Classic | One Grid | Small Map?
In the Rust console (F1), enter client.connect 185.189.255.68:35300. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://vk.ru/club82362976 is its website.