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Drill-through Server detail

MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К

Online 185.189.255.48:35007 checked 15m ago

Drill-through
FilterServeris MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К
Attributes
2x biweekly wipes moddedoxidepve
Last refreshed
Players now 0/ 10
7-day average 0 peak 2
Rank #14,050 top 63%
Last wipe 20d ago biweekly schedule
Next wipe 7d 13h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
7d 13hThu 5 Nov, 19:00 UTCFW force wipe
21d 4hThu 19 Nov, 10:30 UTCits own
35d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 8 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:30 UTC20d ago 5 – running 2
Sat 3 Oct, 14:19 UTC25d ago 4 held half 4.8 days 1
Thu 1 Oct, 18:36 UTC FW27d ago 3 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] EU · groups of 8+ · 2x · biweekly · 6 on average 2 / 250
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS EU · groups of 8+ · 2x · biweekly · 6 on average 2 / 50
RustAria#5 [Мирный / PVE / X2] EU · groups of 8+ · 2x · biweekly · 4 on average 5 / 150
PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] EU · groups of 20+ · 2x · biweekly · 3 on average 1 / 100
#1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK] EU · groups of 8+ · 2x · biweekly · 2 on average 1 / 50
#3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK] EU · groups of 8+ · 2x · biweekly · 2 on average 1 / 50

Quick answers

from the figures on this page

Wipe data

On what cycle does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К wipe?

The prediction follows its tag, because too few of MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 20 days 19 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.

On MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К, what happens on wipe day?

The average busiest count over recent wipes is 4 players. Peak population for the latest wipe came 27 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

Which location hosts MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

Without a region tag, MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К still has a name that points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 185.189.255.48:35007.

What Rust build does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К run?

On Windows, MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

How reliable is MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К, and is it online now?

MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К reports online at the current check. Its reported uptime indicates a restart roughly 19 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К stable?

The 48-hour average was 145 server fps; the low was 141. Buildings, deployables and all other world objects brought the entity total to 95,162. Peak memory was 2,663 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Population

Against other Rust servers, how does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К compare?

On player hours over seven days, MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К ranks #14,050, within the top 63% of ranked servers.

What is the population of MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

Of 10 slots, 0 are filled on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К at this refresh. The seven-day mean is 0 players, against a peak of 2.

Settings

What are the settings on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К, and its rules?

Gather at 2x on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К, according to the server name. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

The game generates a procedural map of size 4,000 with seed 55555 for MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.189.255.48:35007. https://marlin-rust.gamestores.app/ is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.