MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К
Online 185.189.255.48:35007 checked 15m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 21d 4h | Thu 19 Nov, 10:30 UTC | its own |
| 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:30 UTC20d ago | 5 | – | running | 2 |
| Sat 3 Oct, 14:19 UTC25d ago | 4 | held half | 4.8 days | 1 |
| Thu 1 Oct, 18:36 UTC FW27d ago | 3 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] | EU · groups of 8+ · 2x · biweekly · 6 on average | 2 / 250 |
| #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS | EU · groups of 8+ · 2x · biweekly · 6 on average | 2 / 50 |
| RustAria#5 [Мирный / PVE / X2] | EU · groups of 8+ · 2x · biweekly · 4 on average | 5 / 150 |
| PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] | EU · groups of 20+ · 2x · biweekly · 3 on average | 1 / 100 |
| #1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK] | EU · groups of 8+ · 2x · biweekly · 2 on average | 1 / 50 |
| #3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK] | EU · groups of 8+ · 2x · biweekly · 2 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe data
On what cycle does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К wipe?
The prediction follows its tag, because too few of MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 20 days 19 hours ago the current world was made. Its tags publish a wipe schedule of every two weeks.
On MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К, what happens on wipe day?
The average busiest count over recent wipes is 4 players. Peak population for the latest wipe came 27 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
Which location hosts MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?
Without a region tag, MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К still has a name that points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 185.189.255.48:35007.
What Rust build does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К run?
On Windows, MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.
How reliable is MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К, and is it online now?
MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К reports online at the current check. Its reported uptime indicates a restart roughly 19 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К stable?
The 48-hour average was 145 server fps; the low was 141. Buildings, deployables and all other world objects brought the entity total to 95,162. Peak memory was 2,663 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Population
Against other Rust servers, how does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К compare?
On player hours over seven days, MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К ranks #14,050, within the top 63% of ranked servers.
What is the population of MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?
Of 10 slots, 0 are filled on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К at this refresh. The seven-day mean is 0 players, against a peak of 2.
Settings
What are the settings on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К, and its rules?
Gather at 2x on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К, according to the server name. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?
The game generates a procedural map of size 4,000 with seed 55555 for MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.189.255.48:35007. https://marlin-rust.gamestores.app/ is its website.