Rust Server Analytics 68,594 players11,792 servers
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Drill-through Server detail

only us

Online 185.189.255.19:35200 checked 12m ago

Drill-through
FilterServeris only us
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #4,678 top 21%
Last wipe 13d ago monthly schedule
Next wipe 7d 6h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5213:0020:0013:0021:0004:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040013:0020:0013:0021:0004:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap14.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 6hThu 5 Nov, 19:00 UTCFW force wipe
35d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:11 UTC13d ago 2 – running 0
Wed 14 Oct, 19:27 UTC14d ago 2 – 0.8 days 0
Thu 17 Sep, 10:26 UTC42d ago 1 halved by day 1 27.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average 1 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 1 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 6 / 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average 2 / 15
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average 2 / 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average 0 / 50

Quick answers

from the figures on this page

Wipe cycle

On what cycle does only us wipe?

With the force wipe, once a month, only us wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 13 days 18 hours. The tags carry a monthly wipe schedule.

Wipe day on only us: what should you expect?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 1 it had fallen below half where the hold failed.

Server

What is the hosting location of only us?

The name of only us points to North America, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 185.189.255.19:35200.

What Rust build does only us run?

On Windows, only us runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is only us, and is it online now?

only us reports online at the current check. The uptime it reports puts the last restart at about 21 hours ago. 71% uptime over the last 7 full days, equal to 120 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on only us stable?

Server fps averaged 245 over the last 48 hours, with a floor of 77. At its highest the entity count was 19,568, including buildings, deployables and all else. Memory use reached 1,595 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

What do only us's tags stand for?

Tags from only us, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): Capacity of 50 slots; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does only us appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists only us fits are: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

What position does only us hold in the server rankings?

The seven-day player-hours rank for only us is #4,678, inside the top 21% of all ranked servers.

How many players does only us carry?

only us holds 0 players of its 50 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 13:00 UTC with 2 players.

Map and rules

What are the settings on only us, and its rules?

The name of only us does not state a gather rate. Players per group: up to 10. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on only us: which one is it?

The game generates a procedural map of size 2,000 with seed 6738 for only us. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to only us?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.189.255.19:35200. Find it online at https://rustmaps.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players Capacity of 50 slots.
ts10
Group limit Teams hold no more than 10.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.