RUST WAY HARD | PVP | PVE | ZOMBIE | RPG
Online EU 185.189.255.18:35000 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 12h | Thu 12 Nov, 14:57 UTC | its own |
| 27d 12h | Thu 26 Nov, 14:57 UTC | its own |
| 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 12h | Thu 10 Dec, 14:57 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 14:57 UTC11h ago | – | – | running | 0 |
| Thu 8 Oct, 16:08 UTC21d ago | 5 | halved by day 4 | 21 days | 1 |
| Sun 4 Oct, 14:41 UTC25d ago | 9 | halved by day 3 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 29.10. | EU · groups of 10+ · 1000x · biweekly · 3 on average | 0 / 30 |
| [EU] BLACKTIDE x1000 | Custom Map | Kits | TP | Clans | Wiped 1 | EU · groups of 8+ · 1000x · biweekly · 1 on average | 1 / 50 |
| ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 4 on average | 0 / 100 |
| RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 | EU · groups of 50+ · 5x · weekly · 187 on average | 31 / 100 |
| CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 67 on average | 12 / 50 |
| AZARUST#1 [ X5/X10 | NOLIMIT | CLANS | LOOT+ | KITS ] 26.10 | EU · groups of 50+ · 5x · 13 on average | 1 / 250 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG wipe?
Its tag guides the prediction, since RUST WAY HARD | PVP | PVE | ZOMBIE | RPG has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 11 hours ago the current world was made. A wipe every two weeks is stated in its tags.
On RUST WAY HARD | PVP | PVE | ZOMBIE | RPG, what happens on wipe day?
The average busiest count over recent wipes is 7 players. Peak population for the latest wipe came 47 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 3.5 when it didn't hold.
Server details
What is the hosting location of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
The EU tag on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 185.189.255.18:35000.
What Rust build does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG. The protocol has to match before you can join; Steam updates it automatically.
How reliable is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG, and is it online now?
RUST WAY HARD | PVP | PVE | ZOMBIE | RPG reports online at the current check. Its reported uptime indicates a restart roughly 10 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
Is performance on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG stable?
Over 48 hours the average held at 59 server fps, and the minimum was 20. At its highest the entity count was 64,273, including buildings, deployables and all else. Peak memory was 2,407 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG be read?
gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): Player slots: 200; ts200 (Group limit): Team size is capped at 200; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^i (Battlefield): Quick PvP with kits and generous rates; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe are the tags RUST WAY HARD | PVP | PVE | ZOMBIE | RPG publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
The following Rust Server Analytics lists count RUST WAY HARD | PVP | PVE | ZOMBIE | RPG among their servers: EU Rust servers: live population data, Modded Rust servers: live data, Rust battlefield servers and Rust servers with zombies in the name. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Who operates RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
A rust-way.ru hostname is published by RUST WAY HARD | PVP | PVE | ZOMBIE | RPG, as by 3 other servers we track, so one operator most likely runs them all.
Player numbers
Where does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG sit among Rust servers?
RUST WAY HARD | PVP | PVE | ZOMBIE | RPG holds #6,339 on seven-day player hours and #1,914 in Europe, inside the top 28% of the ranked field.
What is the population of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
Of 200 slots, 0 are filled on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG at this refresh. Seven-day figures: an average of 0 players and a peak of 3. Across the last 48 hours, 10:00 UTC shows the highest average: 2 players.
Settings
What settings and rules does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG use?
Gather rate is not mentioned in the name of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG. A maximum of 200 players per group applies. battlefield is the game mode, fast PvP with kits and high rates. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG: which one is it?
The game generates a procedural map of size 3,250 with seed 1844192820 for RUST WAY HARD | PVP | PVE | ZOMBIE | RPG. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
In the Rust console (F1), enter client.connect 185.189.255.18:35000. Launch Rust on this page also works, opening Rust through Steam and connecting you. http://rust-way.ru is its website.