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Drill-through Server detail

Oil Trainer - Local Development

Offline 185.176.158.8:28015 checked 30d ago

Drill-through
FilterServeris Oil Trainer - Local Development
Attributes
moddedoxide
Last refreshed
Players now 0/ 6
7-day average 0 peak –
Rank #16,952 top 71%
Last wipe 30d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 147 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 147 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 51 / 1000

Quick answers

from the figures on this page

Wipe data

When does Oil Trainer - Local Development wipe?

Too few wipes on record for Oil Trainer - Local Development to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 30 days 5 hours ago.

Server details

In which region does Oil Trainer - Local Development sit?

No region is published by Oil Trainer - Local Development. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 185.176.158.8:28015.

What Rust build does Oil Trainer - Local Development run?

On Windows, Oil Trainer - Local Development runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.

Is Oil Trainer - Local Development up, and how steady is its uptime?

The current status is offline for Oil Trainer - Local Development, with the last sighting 30 days 4 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 27 September 2026.

Tags

Which meanings do the tags on Oil Trainer - Local Development carry?

gmrust (Game mode): Rust survival, standard ruleset; mp6 (Max players): Player slots: 6; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Oil Trainer - Local Development publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Oil Trainer - Local Development?

Among the Rust Server Analytics lists Oil Trainer - Local Development fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Oil Trainer - Local Development hold in the server rankings?

On player hours over seven days, Oil Trainer - Local Development ranks #16,952, within the top 71% of ranked servers.

What is the population of Oil Trainer - Local Development?

The last sighting of Oil Trainer - Local Development was 30 days 4 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does Oil Trainer - Local Development use?

The name of Oil Trainer - Local Development does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on Oil Trainer - Local Development: which one is it?

A procedural map, generated by the game, runs on Oil Trainer - Local Development.

Connection

How do you connect to Oil Trainer - Local Development?

In the Rust console (F1), enter client.connect 185.176.158.8:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp6
Max players Player slots: 6.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Build number 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.