MAR Rust Test Baseline
Offline 185.175.93.189:28115 checked 34d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 171 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 80 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 255 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 350 / 350 |
Quick answers
from the figures on this pageWipe data
When does MAR Rust Test Baseline wipe?
With too few of its wipes on record, MAR Rust Test Baseline's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 43 days ago.
Server details
In which region does MAR Rust Test Baseline sit?
A region is not published by MAR Rust Test Baseline. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 185.175.93.189:28115.
Which Rust version is MAR Rust Test Baseline on?
On Windows, MAR Rust Test Baseline runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam handles the update.
What uptime does MAR Rust Test Baseline show, and is it up?
Offline at this refresh: MAR Rust Test Baseline, last seen 34 days 8 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on MAR Rust Test Baseline be read?
gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed are the tags MAR Rust Test Baseline publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does MAR Rust Test Baseline appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include MAR Rust Test Baseline: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does MAR Rust Test Baseline sit among Rust servers?
Player hours for the last seven days place MAR Rust Test Baseline at #16,232, in the top 71% of the ranked field.
How many players does MAR Rust Test Baseline carry?
MAR Rust Test Baseline is offline at this refresh; the last contact was 34 days 8 hours ago.
Settings
How is MAR Rust Test Baseline configured, and what rules apply?
Gather rate is not mentioned in the name of MAR Rust Test Baseline. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map for MAR Rust Test Baseline?
The game generates a procedural map for MAR Rust Test Baseline.
Connection
What is the way onto MAR Rust Test Baseline?
In the Rust console (F1), enter client.connect 185.175.93.189:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.