Rust Server Analytics 42,587 players11,652 servers
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Drill-through Server detail

myserver

Offline 185.153.38.204:28015 checked 15d ago

Drill-through
FilterServeris myserver
Attributes
moddedoxide
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,236 top 70%
Last wipe 15d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep2 Oct7 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctSat 3 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:40 UTC15d ago 1 – running 1
Sat 3 Oct, 11:44 UTC26d ago 1 – 11 days 0
Wed 23 Sep, 11:46 UTC36d ago 1 held half 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 20 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 7 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 24 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 92 / 200

Quick answers

from the figures on this page

Wipe data

When does myserver wipe?

The next wipe on myserver cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 15 hours ago the current world was made.

On myserver, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 1 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

Which location hosts myserver?

No region is published by myserver. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 185.153.38.204:28015.

What Rust build does myserver run?

On Windows, myserver runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

What uptime does myserver show, and is it up?

Last seen 15 days 13 hours ago, myserver now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 21 September 2026.

Tags

Which meanings do the tags on myserver carry?

gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags myserver publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature myserver?

Among the Rust Server Analytics lists myserver fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does myserver compare?

The seven-day player-hours rank for myserver is #15,236, inside the top 70% of all ranked servers.

At what level does myserver run its population?

myserver is offline at this refresh; the last contact was 15 days 13 hours ago.

Settings

How is myserver configured, and what rules apply?

No gather rate is given in the name of myserver. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for myserver?

myserver uses a procedural map, which the game generates.

How to join

How do you connect to myserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.153.38.204:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity of 500 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.