Staging Dev Server
Offline 185.103.226.174:28015 checked 42d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 168 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 80 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 17 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 259 / 700 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Staging Dev Server: what is it?
Too few wipes on record for Staging Dev Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 42 days 18 hours ago.
Server
Which location hosts Staging Dev Server?
No region is published by Staging Dev Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 185.103.226.174:28015.
Which Rust version is Staging Dev Server on?
On Linux, Staging Dev Server runs Rust network protocol 2633 and build 164538. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Staging Dev Server show, and is it up?
The current status is offline for Staging Dev Server, with the last sighting 42 days 16 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.
Lists and tags
What do Staging Dev Server's tags stand for?
The game's server browser reads the tags Staging Dev Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs164538 (Build): Game build: 164538; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Staging Dev Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Staging Dev Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does Staging Dev Server sit among Rust servers?
The seven-day player-hours rank for Staging Dev Server is #15,509, inside the top – of all ranked servers.
What is the population of Staging Dev Server?
Staging Dev Server is offline at this refresh; the last contact was 42 days 16 hours ago.
Map and rules
What settings and rules does Staging Dev Server use?
Gather rate is not mentioned in the name of Staging Dev Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.
The map on Staging Dev Server: which one is it?
Staging Dev Server uses a procedural map, which the game generates.
Connection
What is the way onto Staging Dev Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.103.226.174:28015.