Rust Server Analytics 51,773 players11,668 servers
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Drill-through Server detail

Hunger Games Dev

Offline 184.96.216.126:28015 checked 20d ago

Drill-through
FilterServeris Hunger Games Dev
Attributes
moddedcarbon
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,842 top 72%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 01:03 UTC20d ago 2 – running 0
Thu 8 Oct, 01:23 UTC21d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 127 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 68 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 22 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Hunger Games Dev wipe?

With too few of its wipes on record, Hunger Games Dev's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 20 days 8 hours ago.

Wipe day on Hunger Games Dev: what should you expect?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does Hunger Games Dev sit?

No region appears in what Hunger Games Dev publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 184.96.216.126:28015 is its address.

Which Rust version is Hunger Games Dev on?

Rust network protocol 2634 and build 167058 on Windows is the setup for Hunger Games Dev. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Hunger Games Dev, and is it online now?

The current status is offline for Hunger Games Dev, with the last sighting 20 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 8 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Hunger Games Dev carry?

The game's server browser reads the tags Hunger Games Dev publishes: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Hunger Games Dev appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Hunger Games Dev fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Hunger Games Dev compare?

Player hours for the last seven days place Hunger Games Dev at #15,842, in the top 72% of the ranked field.

How many players does Hunger Games Dev carry?

The last sighting of Hunger Games Dev was 20 days 3 hours ago; it is offline at this refresh.

Settings

What are the settings on Hunger Games Dev, and its rules?

No gather rate is given in the name of Hunger Games Dev. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.

Connection

What is the way onto Hunger Games Dev?

In the Rust console (F1), enter client.connect 184.96.216.126:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.