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Drill-through Server detail

UniversalLocks Oxide Production (28015)

Offline 184.144.242.31:28015 checked 17h ago

Drill-through
FilterServeris UniversalLocks Oxide Production (28015)
Attributes
moddedoxide
Last refreshed
Players now 0/ 3
7-day average 1 peak 1
Rank #9,071 top 41%
Last wipe 18h ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75101:0002:00Wiped Thu 29 Oct, 01:33 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:33 UTC18h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 157 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 61 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 188 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 344 / 350

Quick answers

from the figures on this page

Wipe cycle

When does UniversalLocks Oxide Production (28015) wipe?

Too few wipes on record for UniversalLocks Oxide Production (28015) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 18 hours ago the current world was made.

Server

What is the hosting location of UniversalLocks Oxide Production (28015)?

No region is published by UniversalLocks Oxide Production (28015). A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 184.144.242.31:28015.

What Rust build does UniversalLocks Oxide Production (28015) run?

On Windows, UniversalLocks Oxide Production (28015) runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does UniversalLocks Oxide Production (28015) show, and is it up?

Offline at this refresh: UniversalLocks Oxide Production (28015), last seen 17 hours ago. Uptime over the last full days (4) was 4%, or 4 of 96 hours. The first sighting of it by Rust Server Analytics was on 24 October 2026.

Tags

How should the tags on UniversalLocks Oxide Production (28015) be read?

The game's server browser reads the tags UniversalLocks Oxide Production (28015) publishes: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Player slots: 3; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature UniversalLocks Oxide Production (28015)?

These Rust Server Analytics lists include UniversalLocks Oxide Production (28015): Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Against other Rust servers, how does UniversalLocks Oxide Production (28015) compare?

On player hours over seven days, UniversalLocks Oxide Production (28015) ranks #9,071, within the top 41% of ranked servers.

At what level does UniversalLocks Oxide Production (28015) run its population?

No response from UniversalLocks Oxide Production (28015) at the latest check, with a last sighting 17 hours ago. The seven-day mean is 1 players, against a peak of 1. Averaged over 48 hours, activity is highest at 02:00 UTC with 0 players.

Map and rules

How is UniversalLocks Oxide Production (28015) configured, and what rules apply?

The name of UniversalLocks Oxide Production (28015) does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on UniversalLocks Oxide Production (28015): which one is it?

The game generates a procedural map for UniversalLocks Oxide Production (28015).

How to join

How do you connect to UniversalLocks Oxide Production (28015)?

In the Rust console (F1), enter client.connect 184.144.242.31:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp3
Max players Player slots: 3.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.