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Drill-through Server detail

Mojaste la Vainilla? WTN-TEAM

Offline 181.105.106.225:28015 checked 45d ago

Drill-through
FilterServeris Mojaste la Vainilla? WTN-TEAM
Attributes
vanillamoddedcarbon
Last refreshed
Players now 2/ 11
7-day average 0 peak –
Rank #12,412 no region published
Last wipe 46d ago no schedule published
Next wipe – no wipe seen yet
Capacity 18% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 92 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 244 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 344 / 350

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Mojaste la Vainilla? WTN-TEAM: what is it?

Too few wipes on record for Mojaste la Vainilla? WTN-TEAM to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 46 days 15 hours.

Server details

What is the hosting location of Mojaste la Vainilla? WTN-TEAM?

A region is not published by Mojaste la Vainilla? WTN-TEAM. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 181.105.106.225:28015.

What Rust build does Mojaste la Vainilla? WTN-TEAM run?

The platform is Windows, with Rust network protocol 2633 and build 163493 running on Mojaste la Vainilla? WTN-TEAM. Joining requires the same protocol on your game; Steam handles the update.

Is Mojaste la Vainilla? WTN-TEAM up, and how steady is its uptime?

Offline at this refresh: Mojaste la Vainilla? WTN-TEAM, last seen 45 days 14 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

What do Mojaste la Vainilla? WTN-TEAM's tags stand for?

Tags from Mojaste la Vainilla? WTN-TEAM, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp11 (Max players): Player slots: 11; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163493 (Build): Build number 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Mojaste la Vainilla? WTN-TEAM appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Mojaste la Vainilla? WTN-TEAM: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does Mojaste la Vainilla? WTN-TEAM sit among Rust servers?

Player hours for the last seven days place Mojaste la Vainilla? WTN-TEAM at #12,412, in the top – of the ranked field.

How many players does Mojaste la Vainilla? WTN-TEAM carry?

No response from Mojaste la Vainilla? WTN-TEAM at the latest check, with a last sighting 45 days 14 hours ago.

Settings

What are the settings on Mojaste la Vainilla? WTN-TEAM, and its rules?

The name of Mojaste la Vainilla? WTN-TEAM does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Mojaste la Vainilla? WTN-TEAM?

The game generates a procedural map for Mojaste la Vainilla? WTN-TEAM.

Connection

How do you connect to Mojaste la Vainilla? WTN-TEAM?

In the Rust console (F1), enter client.connect 181.105.106.225:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp11,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs163493,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp11
Max players Player slots: 11.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163493
Build Build number 163493.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.