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Drill-through Server detail

LinuxGSM X10SDV

Offline 180.165.51.44:28015 checked 1d ago

Drill-through
FilterServeris LinuxGSM X10SDV
Attributes
moddedoxide
Last refreshed
Players now 1/ 5
7-day average 0 peak 1
Rank #10,191 top 46%
Last wipe 4d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 20% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75107:0008:0009:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 01:40 UTC4d ago 1 – running 0
Fri 23 Oct, 00:03 UTC6d ago 0 – 2.1 days 1
Wed 21 Oct, 00:56 UTC8d ago 1 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 152 on average 46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 17 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does LinuxGSM X10SDV wipe?

With irregular wipe times, LinuxGSM X10SDV offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 4 days 3 hours.

Wipe day on LinuxGSM X10SDV: what should you expect?

Across recent wipes the busiest point averaged 1 players. 4 hours after the latest wipe the crowd peaked.

Server

In which region does LinuxGSM X10SDV sit?

No region appears in what LinuxGSM X10SDV publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 180.165.51.44:28015.

What Rust build does LinuxGSM X10SDV run?

On Linux, LinuxGSM X10SDV runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is LinuxGSM X10SDV up, and how steady is its uptime?

Last seen 43 hours ago, LinuxGSM X10SDV now reports offline. 10% uptime over the last 7 full days, equal to 17 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 October 2026.

Lists and tags

Which meanings do the tags on LinuxGSM X10SDV carry?

gmvanilla (Game mode): Vanilla ruleset survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags LinuxGSM X10SDV publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does LinuxGSM X10SDV appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include LinuxGSM X10SDV: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does LinuxGSM X10SDV hold in the server rankings?

Player hours for the last seven days place LinuxGSM X10SDV at #10,191, in the top 46% of the ranked field.

How many players does LinuxGSM X10SDV carry?

The last sighting of LinuxGSM X10SDV was 43 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 09:00 UTC, at an average of 1 players.

Map and rules

How is LinuxGSM X10SDV configured, and what rules apply?

No gather rate is given in the name of LinuxGSM X10SDV. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on LinuxGSM X10SDV: which one is it?

A procedural map, generated by the game, runs on LinuxGSM X10SDV.

How to join

What is the way onto LinuxGSM X10SDV?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 180.165.51.44:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp5
Max players 5 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.