Rust Server Analytics 61,286 players11,755 servers
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Drill-through Server detail

Houston Rust

Offline 18.89.135.83:28015 checked 9d ago

Drill-through
FilterServeris Houston Rust
Attributes
moddedoxide
Last refreshed
Players now 2/ 10
7-day average 0 peak –
Rank #11,577 top 53%
Last wipe 26d ago no schedule published
Next wipe 8d 19h Thu 5 Nov, 19:00 UTC FW
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct15 Oct20 Oct25 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
8d 19hThu 5 Nov, 19:00 UTCFW force wipe
36d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW26d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 76 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 81 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 81 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 17 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Houston Rust wipe?

Once a month Houston Rust wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 5 hours ago the current world was made.

On Houston Rust, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 10 hours after it began.

Server details

In which region does Houston Rust sit?

A region is not published by Houston Rust. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 18.89.135.83:28015.

Which Rust version is Houston Rust on?

On Linux, Houston Rust runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

Is Houston Rust up, and how steady is its uptime?

Last seen 9 days 15 hours ago, Houston Rust now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 30 September 2026.

Tags

What do Houston Rust's tags stand for?

Tags from Houston Rust, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Houston Rust appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Houston Rust among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Houston Rust hold in the server rankings?

The seven-day player-hours rank for Houston Rust is #11,577, inside the top 53% of all ranked servers.

At what level does Houston Rust run its population?

Houston Rust is offline at this refresh; the last contact was 9 days 15 hours ago.

Settings

What settings and rules does Houston Rust use?

Gather rate is not mentioned in the name of Houston Rust. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Houston Rust?

The game generates a procedural map of size 3,700 with seed 924838882 for Houston Rust. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto Houston Rust?

In the Rust console (F1), enter client.connect 18.89.135.83:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.