RustMuster | Main | 2x Solo/Duo | Weekly
Online EU 179.61.251.104:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 54% in EU, and #243 of the duo servers (top 58%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 06:22 UTC, in 2d 13h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 2d 13h | Sun 1 Nov, 06:22 UTC | its own |
| 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 9d 13h | Sun 8 Nov, 06:22 UTC | its own |
| 16d 13h | Sun 15 Nov, 06:22 UTC | its own |
| 23d 13h | Sun 22 Nov, 06:22 UTC | its own |
| 30d 13h | Sun 29 Nov, 06:22 UTC | its own |
| 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 37d 13h | Sun 6 Dec, 06:22 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 06:22 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED | EU · duo · 2x · weekly · 206 on average | 417 / 425 |
| Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий | EU · duo · 2x · weekly · 120 on average | 28 / 100 |
| Magic Rust #26 — Vanilla 2x (Solo/Duo) | Pyccкий | EU · duo · 2x · weekly · 99 on average | 15 / 200 |
| Blood Rust - Pink [duo, x2] | EU · duo · 2x · weekly · 82 on average | 172 / 200 |
| Blood Rust - Red [duo, x2] | EU · duo · 2x · weekly · 70 on average | 31 / 200 |
| Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28 | EU · duo · 2x · weekly · 49 on average | 34 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does RustMuster | Main | 2x Solo/Duo | Weekly wipe?
The prediction follows its tag, because too few of RustMuster | Main | 2x Solo/Duo | Weekly's wipes are on record to confirm the schedule. Sunday 1 November at 06:22 UTC is the date the next wipe falls on. 4 days 10 hours ago the current world was made. A weekly wipe schedule is published in its tags.
On RustMuster | Main | 2x Solo/Duo | Weekly, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 47 hours in.
Server
What is the hosting location of RustMuster | Main | 2x Solo/Duo | Weekly?
The EU tag on RustMuster | Main | 2x Solo/Duo | Weekly lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 179.61.251.104:28015.
What Rust build does RustMuster | Main | 2x Solo/Duo | Weekly run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on RustMuster | Main | 2x Solo/Duo | Weekly. Joining requires the same protocol on your game; Steam handles the update.
How reliable is RustMuster | Main | 2x Solo/Duo | Weekly, and is it online now?
RustMuster | Main | 2x Solo/Duo | Weekly reports online at the current check. The uptime it reports puts the last restart at about 4 days 8 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 18 October 2026.
Does RustMuster | Main | 2x Solo/Duo | Weekly perform well?
The 48-hour average was 42 server fps; the low was 13. Buildings, deployables and all other world objects brought the entity total to 67,713. At its highest, memory use was 3,049 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do RustMuster | Main | 2x Solo/Duo | Weekly's tags stand for?
The game's server browser reads the tags RustMuster | Main | 2x Solo/Duo | Weekly publishes: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): 150 slots in total; ts2 (Group limit): Teams hold no more than 2; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RustMuster | Main | 2x Solo/Duo | Weekly appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RustMuster | Main | 2x Solo/Duo | Weekly fits are: Rust servers with a 2x gather rate, Duo Rust servers, EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Population
Against other Rust servers, how does RustMuster | Main | 2x Solo/Duo | Weekly compare?
RustMuster | Main | 2x Solo/Duo | Weekly holds #4,451 on seven-day player hours and #1,580 in Europe, inside the top 20% of the ranked field. Within the duo segment, its position is #243.
How many players does RustMuster | Main | 2x Solo/Duo | Weekly carry?
Population at the current refresh: 3 players on RustMuster | Main | 2x Solo/Duo | Weekly, against 150 slots. Averaging 0 players across seven days, the server reached a peak of 4. Across the last 48 hours, 19:00 UTC shows the highest average: 3 players.
Map and rules
How is RustMuster | Main | 2x Solo/Duo | Weekly configured, and what rules apply?
Gather at 2x on RustMuster | Main | 2x Solo/Duo | Weekly, according to the server name. A maximum of 2 players per group is set (duo). It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
The map on RustMuster | Main | 2x Solo/Duo | Weekly: which one is it?
The game generates a procedural map of size 3,500 with seed 1337 for RustMuster | Main | 2x Solo/Duo | Weekly. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join RustMuster | Main | 2x Solo/Duo | Weekly?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 179.61.251.104:28015. https://rustmuster.com is its website.