21PILOTOS
Online SA 179.41.11.247:22460 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 40% in SA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 19h | Thu 12 Nov, 13:33 UTC | its own |
| 27d 17h | Thu 26 Nov, 11:41 UTC | its own |
| 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 16h | Thu 10 Dec, 09:48 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:26 UTC2h ago | – | – | running | 0 |
| Thu 15 Oct, 13:53 UTC14d ago | 9 | – | – | 1 |
| Thu 1 Oct, 17:52 UTC FW27d ago | 6 | halved by day 12 | 13.8 days | 1 |
| Thu 17 Sep, 19:45 UTC41d ago | 4 | held half | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Red Raisin PvE | SA · groups of 8+ · biweekly · 8 on average | 10 / 30 |
| LATAMRUST | FULL PVE | 1X | SA · groups of 8+ · 1x · biweekly · 5 on average | 5 / 50 |
| [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack | SA · groups of 15+ · biweekly · 2 on average | 2 / 50 |
| Llaneros PVE | Habilidades, Eventos, Negocios, Raids | SA · groups of 8+ · biweekly · 2 on average | 0 / 100 |
| LOS EXILIADOS | PVE - X2 [LATAM] | SA · groups of 8+ · 2x · biweekly · 6 on average | 5 / 60 |
| [BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•Profissoes | SA · groups of 12+ · monthly · 5 on average | 8 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does 21PILOTOS wipe?
The recent interval between wipes on 21PILOTOS is about 13.9 days. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 2 hours ago. Its tags publish a wipe schedule of every two weeks.
On 21PILOTOS, what happens on wipe day?
Recent wipes averaged a busiest count of 6 players. 9 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. In the other cases the crowd dropped below half by day 9.
Server details
Which location hosts 21PILOTOS?
The SA tag on 21PILOTOS lists it in South America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 179.41.11.247:22460.
What Rust build does 21PILOTOS run?
On Linux, 21PILOTOS runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is 21PILOTOS, and is it online now?
21PILOTOS reports online at the current check. About 45 minutes ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
Does 21PILOTOS perform well?
Server fps averaged 111 over the last 48 hours, with a floor of 21. Buildings, deployables and all other world objects brought the entity total to 124,005. Peak memory was 4,479 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do 21PILOTOS's tags stand for?
Tags from 21PILOTOS, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; SA (South America): The server browser files it under South America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature 21PILOTOS?
Among the Rust Server Analytics lists 21PILOTOS fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Player numbers
Where does 21PILOTOS sit among Rust servers?
21PILOTOS holds #2,680 on seven-day player hours and #97 in South America, inside the top 12% of the ranked field.
At what level does 21PILOTOS run its population?
Population at the current refresh: 5 players on 21PILOTOS, against 40 slots. Averaging 1 players across seven days, the server reached a peak of 7. Across the last 48 hours, 01:00 UTC shows the highest average: 5 players.
Map and rules
What are the settings on 21PILOTOS, and its rules?
The name of 21PILOTOS does not state a gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on 21PILOTOS: which one is it?
21PILOTOS uses a procedural map of size 4,250 with seed 101552018, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to 21PILOTOS?
In the Rust console (F1), enter client.connect 179.41.11.247:22460. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/UfxYxVT7d7.