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Drill-through Server detail

21PILOTOS

Online SA 179.41.11.247:22460 checked 10m ago

Drill-through
FilterServeris 21PILOTOS
Attributes
biweekly wipes vanillamoddedoxidepve
Last refreshed
Players now 5/ 40
7-day average 1 peak 7
Rank #2,680 top 12% · #97 in SA
Last wipe 2h ago biweekly schedule
Next wipe 7d 1h Thu 5 Nov, 19:00 UTC FW
Capacity 12% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0246818:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 15:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020018:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 15:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 40% in SA. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held33%else halves by day 9

Coming wipes

InWhen, UTCKind
7d 1hThu 5 Nov, 19:00 UTCFW force wipe
13d 19hThu 12 Nov, 13:33 UTCits own
27d 17hThu 26 Nov, 11:41 UTCits own
35d 1hThu 3 Dec, 19:00 UTCFW force wipe
41d 16hThu 10 Dec, 09:48 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:26 UTC2h ago – – running 0
Thu 15 Oct, 13:53 UTC14d ago 9 – – 1
Thu 1 Oct, 17:52 UTC FW27d ago 6 halved by day 12 13.8 days 1
Thu 17 Sep, 19:45 UTC41d ago 4 held half 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Red Raisin PvE SA · groups of 8+ · biweekly · 8 on average 10 / 30
LATAMRUST | FULL PVE | 1X SA · groups of 8+ · 1x · biweekly · 5 on average 5 / 50
[BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack SA · groups of 15+ · biweekly · 2 on average 2 / 50
Llaneros PVE | Habilidades, Eventos, Negocios, Raids SA · groups of 8+ · biweekly · 2 on average 0 / 100
LOS EXILIADOS | PVE - X2 [LATAM] SA · groups of 8+ · 2x · biweekly · 6 on average 5 / 60
[BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•Profissoes SA · groups of 12+ · monthly · 5 on average 8 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does 21PILOTOS wipe?

The recent interval between wipes on 21PILOTOS is about 13.9 days. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 2 hours ago. Its tags publish a wipe schedule of every two weeks.

On 21PILOTOS, what happens on wipe day?

Recent wipes averaged a busiest count of 6 players. 9 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. In the other cases the crowd dropped below half by day 9.

Server details

Which location hosts 21PILOTOS?

The SA tag on 21PILOTOS lists it in South America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 179.41.11.247:22460.

What Rust build does 21PILOTOS run?

On Linux, 21PILOTOS runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is 21PILOTOS, and is it online now?

21PILOTOS reports online at the current check. About 45 minutes ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

Does 21PILOTOS perform well?

Server fps averaged 111 over the last 48 hours, with a floor of 21. Buildings, deployables and all other world objects brought the entity total to 124,005. Peak memory was 4,479 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do 21PILOTOS's tags stand for?

Tags from 21PILOTOS, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; SA (South America): The server browser files it under South America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature 21PILOTOS?

Among the Rust Server Analytics lists 21PILOTOS fits are: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Player numbers

Where does 21PILOTOS sit among Rust servers?

21PILOTOS holds #2,680 on seven-day player hours and #97 in South America, inside the top 12% of the ranked field.

At what level does 21PILOTOS run its population?

Population at the current refresh: 5 players on 21PILOTOS, against 40 slots. Averaging 1 players across seven days, the server reached a peak of 7. Across the last 48 hours, 01:00 UTC shows the highest average: 5 players.

Map and rules

What are the settings on 21PILOTOS, and its rules?

The name of 21PILOTOS does not state a gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on 21PILOTOS: which one is it?

21PILOTOS uses a procedural map of size 4,250 with seed 101552018, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to 21PILOTOS?

In the Rust console (F1), enter client.connect 179.41.11.247:22460. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/UfxYxVT7d7.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,SA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.