Red Raisin PvE
Online SA 104.234.7.144:28077 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 17% in SA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 9d 5h | Sat 7 Nov, 11:56 UTC | its own |
| 23d 5h | Sat 21 Nov, 11:56 UTC | its own |
| 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 37d 5h | Sat 5 Dec, 11:56 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 11:56 UTC4d ago | 24 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| LATAMRUST | FULL PVE | 1X | SA · groups of 8+ · 1x · biweekly · 5 on average | 0 / 50 |
| [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack | SA · groups of 15+ · biweekly · 2 on average | 1 / 50 |
| Llaneros PVE | Habilidades, Eventos, Negocios, Raids | SA · groups of 8+ · biweekly · 2 on average | 2 / 100 |
| 21PILOTOS | SA · groups of 8+ · biweekly · 1 on average | 1 / 40 |
| LOS EXILIADOS | PVE - X2 [LATAM] | SA · groups of 8+ · 2x · biweekly · 6 on average | 1 / 60 |
| [BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•Profissoes | SA · groups of 12+ · monthly · 6 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Red Raisin PvE: what is it?
The prediction follows its tag, because too few of Red Raisin PvE's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 4 days 18 hours ago. Its tags publish a wipe schedule of every two weeks.
On Red Raisin PvE, what happens on wipe day?
Recent wipes averaged a busiest count of 24 players. 30 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of Red Raisin PvE?
The SA tag on Red Raisin PvE lists it in South America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 104.234.7.144:28077.
What Rust build does Red Raisin PvE run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Red Raisin PvE. Your game must match the protocol to join, and Steam applies that update.
What uptime does Red Raisin PvE show, and is it up?
Red Raisin PvE reports online at the current check. The uptime it reports puts the last restart at about 22 hours ago. Of 96 hours in the last 4 full days, 95 were up: 99%. 24 October 2026 is when Rust Server Analytics first recorded it.
What performance does Red Raisin PvE show?
Over 48 hours the average held at 89 server fps, and the minimum was 48. At its highest the entity count was 158,128, including buildings, deployables and all else. Memory use reached 7,079 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
Which meanings do the tags on Red Raisin PvE carry?
gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; SA (South America): Its browser listing sits in South America are the tags Red Raisin PvE publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Red Raisin PvE?
The following Rust Server Analytics lists count Red Raisin PvE among their servers: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: South America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Player numbers
What position does Red Raisin PvE hold in the server rankings?
For player hours over the last seven days, Red Raisin PvE places #1,304 globally and #41 in South America, in the top 6% of all ranked servers.
How many players does Red Raisin PvE carry?
Of 30 slots, 3 are filled on Red Raisin PvE at this refresh. The seven-day mean is 8 players, against a peak of 24. The 48-hour peak window is 00:00 UTC, at an average of 20 players.
Map and rules
What are the settings on Red Raisin PvE, and its rules?
Gather rate is not mentioned in the name of Red Raisin PvE. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on Red Raisin PvE: which one is it?
The game generates a procedural map of size 4,500 with seed 839913053 for Red Raisin PvE. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to Red Raisin PvE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.234.7.144:28077. https://discord.com/invite/XFTtbwWTs is its website.