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Drill-through Server detail

Red Raisin PvE

Online SA 104.234.7.144:28077 checked 8m ago

Drill-through
FilterServeris Red Raisin PvE
Attributes
biweekly wipes moddedoxidepve
Last refreshed
Players now 3/ 30
7-day average 8 peak 24
Rank #1,304 top 6% · #41 in SA
Last wipe 4d ago biweekly schedule
Next wipe 7d 12h Thu 5 Nov, 19:00 UTC FW
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeak
01020304007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 6% of all ranked servers, top 17% in SA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak24players, last three wipes

Coming wipes

InWhen, UTCKind
7d 12hThu 5 Nov, 19:00 UTCFW force wipe
9d 5hSat 7 Nov, 11:56 UTCits own
23d 5hSat 21 Nov, 11:56 UTCits own
35d 12hThu 3 Dec, 19:00 UTCFW force wipe
37d 5hSat 5 Dec, 11:56 UTCits own

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:56 UTC4d ago 24 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
LATAMRUST | FULL PVE | 1X SA · groups of 8+ · 1x · biweekly · 5 on average 0 / 50
[BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack SA · groups of 15+ · biweekly · 2 on average 1 / 50
Llaneros PVE | Habilidades, Eventos, Negocios, Raids SA · groups of 8+ · biweekly · 2 on average 2 / 100
21PILOTOS SA · groups of 8+ · biweekly · 1 on average 1 / 40
LOS EXILIADOS | PVE - X2 [LATAM] SA · groups of 8+ · 2x · biweekly · 6 on average 1 / 60
[BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•Profissoes SA · groups of 12+ · monthly · 6 on average 0 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Red Raisin PvE: what is it?

The prediction follows its tag, because too few of Red Raisin PvE's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 4 days 18 hours ago. Its tags publish a wipe schedule of every two weeks.

On Red Raisin PvE, what happens on wipe day?

Recent wipes averaged a busiest count of 24 players. 30 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of Red Raisin PvE?

The SA tag on Red Raisin PvE lists it in South America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 104.234.7.144:28077.

What Rust build does Red Raisin PvE run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Red Raisin PvE. Your game must match the protocol to join, and Steam applies that update.

What uptime does Red Raisin PvE show, and is it up?

Red Raisin PvE reports online at the current check. The uptime it reports puts the last restart at about 22 hours ago. Of 96 hours in the last 4 full days, 95 were up: 99%. 24 October 2026 is when Rust Server Analytics first recorded it.

What performance does Red Raisin PvE show?

Over 48 hours the average held at 89 server fps, and the minimum was 48. At its highest the entity count was 158,128, including buildings, deployables and all else. Memory use reached 7,079 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on Red Raisin PvE carry?

gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; SA (South America): Its browser listing sits in South America are the tags Red Raisin PvE publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Red Raisin PvE?

The following Rust Server Analytics lists count Red Raisin PvE among their servers: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: South America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player numbers

What position does Red Raisin PvE hold in the server rankings?

For player hours over the last seven days, Red Raisin PvE places #1,304 globally and #41 in South America, in the top 6% of all ranked servers.

How many players does Red Raisin PvE carry?

Of 30 slots, 3 are filled on Red Raisin PvE at this refresh. The seven-day mean is 8 players, against a peak of 24. The 48-hour peak window is 00:00 UTC, at an average of 20 players.

Map and rules

What are the settings on Red Raisin PvE, and its rules?

Gather rate is not mentioned in the name of Red Raisin PvE. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on Red Raisin PvE: which one is it?

The game generates a procedural map of size 4,500 with seed 839913053 for Red Raisin PvE. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Red Raisin PvE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.234.7.144:28077. https://discord.com/invite/XFTtbwWTs is its website.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,SA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity of 30 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

SA
South America Its browser listing sits in South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.