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Drill-through Server detail

Craggy Island

Offline 179.125.211.139:28015 checked 19d ago

Drill-through
FilterServeris Craggy Island
Attributes
moddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,828 top 72%
Last wipe 28d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW28d ago 2 – running 0
Mon 28 Sep, 23:12 UTC31d ago 1 halved by day 1 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 63 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 20 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 60 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 256 / 310

Quick answers

from the figures on this page

Wipe data

When does Craggy Island wipe?

With too few of its wipes on record, Craggy Island's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 28 days 5 hours.

On Craggy Island, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 10 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server

Which location hosts Craggy Island?

A region is not published by Craggy Island. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 179.125.211.139:28015.

What Rust build does Craggy Island run?

The platform is Windows, with Rust network protocol 2634 and build 167398 running on Craggy Island. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Craggy Island, and is it online now?

The current status is offline for Craggy Island, with the last sighting 19 days 11 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

How should the tags on Craggy Island be read?

gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Craggy Island publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Craggy Island appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Craggy Island: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Craggy Island sit among Rust servers?

Player hours for the last seven days place Craggy Island at #15,828, in the top 72% of the ranked field.

What is the population of Craggy Island?

Craggy Island is offline at this refresh; the last contact was 19 days 11 hours ago.

Map and rules

What settings and rules does Craggy Island use?

Gather rate is not mentioned in the name of Craggy Island. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on Craggy Island: which one is it?

Craggy Island uses a procedural map of size 4,000 with seed 1551656260, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Craggy Island?

In the Rust console (F1), enter client.connect 179.125.211.139:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://origemznetwork.com/rust/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Player slots: 200.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167398
Build Build number 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.