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Drill-through Server detail

Battlegrounds Teamplay

Offline 179.100.122.231:28015 checked 25d ago

Drill-through
FilterServeris Battlegrounds Teamplay
Attributes
moddedcarbon
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #16,009 top 71%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:25 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 92 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 244 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 344 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Battlegrounds Teamplay wipe?

With too few of its wipes on record, Battlegrounds Teamplay's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 26 days 4 hours ago the current world was made.

On Battlegrounds Teamplay, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does Battlegrounds Teamplay sit?

A region is not published by Battlegrounds Teamplay. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 179.100.122.231:28015.

What Rust build does Battlegrounds Teamplay run?

Rust network protocol 2634 and build 166652 on Linux is the setup for Battlegrounds Teamplay. The protocol has to match before you can join; Steam updates it automatically.

Is Battlegrounds Teamplay up, and how steady is its uptime?

Last seen 25 days 3 hours ago, Battlegrounds Teamplay now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 2 October 2026.

Lists and tags

What do Battlegrounds Teamplay's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Player slots: 20; ts64 (Group limit): The cap is 64 players per team; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon are the tags Battlegrounds Teamplay publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Battlegrounds Teamplay appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Battlegrounds Teamplay among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does Battlegrounds Teamplay sit among Rust servers?

The seven-day player-hours rank for Battlegrounds Teamplay is #16,009, inside the top 71% of all ranked servers.

At what level does Battlegrounds Teamplay run its population?

No response from Battlegrounds Teamplay at the latest check, with a last sighting 25 days 3 hours ago.

Map and rules

What are the settings on Battlegrounds Teamplay, and its rules?

The name of Battlegrounds Teamplay does not state a gather rate. A maximum of 64 players per group applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

What is the map for Battlegrounds Teamplay?

The game generates a procedural map of size 4,000 with seed 134678 for Battlegrounds Teamplay. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Battlegrounds Teamplay?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 179.100.122.231:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts64,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Player slots: 20.
ts64
Group limit The cap is 64 players per team.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.