Rust Server Analytics 48,587 players11,721 servers
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Drill-through Server detail

Skin Server

Offline 178.70.213.172:28015 checked 29d ago

Drill-through
FilterServeris Skin Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 100
7-day average 0 peak –
Rank #16,224 top 68%
Last wipe 30d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 23:51 UTC30d ago 1 – running 0
Mon 28 Sep, 12:51 UTC30d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 42 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe data

When does Skin Server wipe?

The rhythm of Skin Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 30 days ago the current world was made.

Wipe day on Skin Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. 15 hours after the latest wipe the crowd peaked.

Server

Which location hosts Skin Server?

No region appears in what Skin Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 178.70.213.172:28015 is its address.

What Rust build does Skin Server run?

Rust network protocol 2633 and build 165217 on Windows is the setup for Skin Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Skin Server show, and is it up?

The current status is offline for Skin Server, with the last sighting 29 days 9 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 28 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Skin Server's tags stand for?

The game's server browser reads the tags Skin Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Skin Server?

These Rust Server Analytics lists include Skin Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does Skin Server compare?

The seven-day player-hours rank for Skin Server is #16,224, inside the top 68% of all ranked servers.

What is the population of Skin Server?

Skin Server is offline at this refresh; the last contact was 29 days 9 hours ago.

Settings

What settings and rules does Skin Server use?

Gather rate is not mentioned in the name of Skin Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for Skin Server?

Skin Server uses a procedural map, which the game generates.

Connection

How do you connect to Skin Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.70.213.172:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.