TEST
Offline 178.65.77.64:28015 checked 31d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 162 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 50 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 36 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7 / 200 |
| CSL Scenery Budget Test | groups of 8+ · 85 on average | 0 / 500 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TEST wipe?
Too few wipes on record for TEST to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 38 days 5 hours ago the current world was made.
Server
In which region does TEST sit?
No region appears in what TEST publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 178.65.77.64:28015 is its address.
Which Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam handles the update.
What uptime does TEST show, and is it up?
Offline at this refresh: TEST, last seen 31 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 25 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do TEST's tags stand for?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does TEST appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TEST among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does TEST hold in the server rankings?
Player hours for the last seven days place TEST at #16,758, in the top 71% of the ranked field.
How many players does TEST carry?
No response from TEST at the latest check, with a last sighting 31 days 10 hours ago.
Map and rules
How is TEST configured, and what rules apply?
The name of TEST does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for TEST?
TEST uses a procedural map, which the game generates.
How to join
What is the way onto TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.65.77.64:28015.