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Drill-through Server detail

Shadowplayers RUST server

Online 178.63.43.239:7032 checked 6m ago

Drill-through
FilterServeris Shadowplayers RUST server
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 2
Rank #7,071 top 32%
Last wipe 10d ago no schedule published
Next wipe 3d 21h Sat 31 Oct, 19:20 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 19:20 UTC, in 3d 21h. Every other Saturday at 19:20 UTC · low confidence

usual gap14 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
3d 21hSat 31 Oct, 19:20 UTCits own
8d 20hThu 5 Nov, 19:00 UTCFW force wipe
17d 21hSat 14 Nov, 19:20 UTCits own
31d 21hSat 28 Nov, 19:20 UTCits own
36d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 17 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:20 UTC10d ago 5 – running 0
Sat 3 Oct, 18:44 UTC24d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 164 on average 100 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 110 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 34 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Shadowplayers RUST server wipe?

Shadowplayers RUST server follows a wipe rhythm of every other Saturday at 19:20 UTC. A wipe is scheduled for Saturday 31 October at 19:20 UTC, according to this server's cycle. The world now in play was created 10 days 2 hours ago.

On Shadowplayers RUST server, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

Which location hosts Shadowplayers RUST server?

A region is not published by Shadowplayers RUST server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 178.63.43.239:7032 is its address.

What Rust build does Shadowplayers RUST server run?

The platform is Linux, with Rust network protocol 2635 and build 167781 running on Shadowplayers RUST server. The protocol has to match before you can join; Steam updates it automatically.

Is Shadowplayers RUST server up, and how steady is its uptime?

The current status of Shadowplayers RUST server is online. The uptime it reports puts the last restart at about 4 days 14 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 3 October 2026 is when Rust Server Analytics first recorded it.

Is performance on Shadowplayers RUST server stable?

Server fps averaged 113 over the last 48 hours, with a floor of 88. Entity count reached 202,564, covering buildings, deployables and the rest of the world. Memory use reached 4,745 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Shadowplayers RUST server be read?

Tags from Shadowplayers RUST server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Shadowplayers RUST server?

These Rust Server Analytics lists include Shadowplayers RUST server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does Shadowplayers RUST server compare?

On player hours over seven days, Shadowplayers RUST server ranks #7,071, within the top 32% of ranked servers.

How many players does Shadowplayers RUST server carry?

Of 100 slots, 0 are filled on Shadowplayers RUST server at this refresh. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 12:00 UTC shows the highest average: 1 players.

Settings

What settings and rules does Shadowplayers RUST server use?

The name of Shadowplayers RUST server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Shadowplayers RUST server?

The game generates a procedural map of size 6,000 with seed 1761526675 for Shadowplayers RUST server. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to Shadowplayers RUST server?

In the Rust console (F1), enter client.connect 178.63.43.239:7032. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.