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Drill-through Server detail

eiiiiiiiiiiish

Offline 178.59.30.132:28015 checked 32d ago

Drill-through
FilterServeris eiiiiiiiiiiish
Attributes
moddedoxide
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #14,558 top 61%
Last wipe 32d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep26 Sep29 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepWed 23 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 17:24 UTC32d ago 2 – running 1
Wed 23 Sep, 18:33 UTC35d ago 1 – 3 days 2
Mon 21 Sep, 18:15 UTC37d ago 2 held half 2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 194 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 78 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 44 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 268 / 700

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for eiiiiiiiiiiish: what is it?

No next wipe can be predicted for eiiiiiiiiiiish, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 32 days 20 hours.

Wipe day on eiiiiiiiiiiish: what should you expect?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 6 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

Which location hosts eiiiiiiiiiiish?

No region is published by eiiiiiiiiiiish. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 178.59.30.132:28015.

Which Rust version is eiiiiiiiiiiish on?

On Windows, eiiiiiiiiiiish runs Rust network protocol 2633 and build 164530. Your game must match the protocol to join, and Steam applies that update.

How reliable is eiiiiiiiiiiish, and is it online now?

The current status is offline for eiiiiiiiiiiish, with the last sighting 32 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 21 September 2026.

Tags

Which meanings do the tags on eiiiiiiiiiiish carry?

Tags from eiiiiiiiiiiish, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does eiiiiiiiiiiish appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include eiiiiiiiiiiish: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does eiiiiiiiiiiish compare?

Player hours for the last seven days place eiiiiiiiiiiish at #14,558, in the top 61% of the ranked field.

What is the population of eiiiiiiiiiiish?

eiiiiiiiiiiish is offline at this refresh; the last contact was 32 days 1 hours ago.

Map and rules

What are the settings on eiiiiiiiiiiish, and its rules?

The name of eiiiiiiiiiiish does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for eiiiiiiiiiiish?

eiiiiiiiiiiish uses a procedural map of size 2,500 with seed 2032300406, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to eiiiiiiiiiiish?

In the Rust console (F1), enter client.connect 178.59.30.132:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.