Local PVE
Offline 178.27.9.221:28015 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 203 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 237 on average | 296 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 102 on average | 75 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 51 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 45 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 82 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Local PVE wipe?
Too few wipes on record for Local PVE to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 42 days 2 hours ago.
Server
In which region does Local PVE sit?
No region is published by Local PVE. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 178.27.9.221:28015.
What Rust build does Local PVE run?
Rust network protocol 2633 and build 163794 on Linux is the setup for Local PVE. Joining requires the same protocol on your game; Steam handles the update.
Is Local PVE up, and how steady is its uptime?
Offline at this refresh: Local PVE, last seen 41 days 11 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Local PVE carry?
The game's server browser reads the tags Local PVE publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Local PVE appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Local PVE fits are: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Local PVE sit among Rust servers?
The seven-day player-hours rank for Local PVE is #14,155, inside the top – of all ranked servers.
How many players does Local PVE carry?
No response from Local PVE at the latest check, with a last sighting 41 days 11 hours ago.
Map and rules
What settings and rules does Local PVE use?
No gather rate is given in the name of Local PVE. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC off.
What is the map for Local PVE?
Local PVE uses a procedural map, which the game generates.
Connection
How do you connect to Local PVE?
In the Rust console (F1), enter client.connect 178.27.9.221:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.