Private Rust Map Lab
Online 178.254.6.6:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 09:16 UTC9d ago | 2 | – | running | 0 |
| Fri 16 Oct, 12:57 UTC11d ago | 2 | – | 1.8 days | 0 |
| Tue 13 Oct, 13:35 UTC14d ago | 1 | halved by day 1 | 3 days | 0 |
| Mon 12 Oct, 09:39 UTC15d ago | 1 | – | 1.2 days | 0 |
| Sun 11 Oct, 14:53 UTC16d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 51 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 64 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 62 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Private Rust Map Lab: what is it?
No next wipe can be predicted for Private Rust Map Lab, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 9 days 14 hours ago.
Wipe day on Private Rust Map Lab: what should you expect?
Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server
In which region does Private Rust Map Lab sit?
No region appears in what Private Rust Map Lab publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 178.254.6.6:28015.
Which Rust version is Private Rust Map Lab on?
Rust network protocol 2634 and build 167398 on Linux is the setup for Private Rust Map Lab. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Private Rust Map Lab, and is it online now?
Private Rust Map Lab reports online at the current check. About 1 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 11 October 2026.
Is performance on Private Rust Map Lab stable?
The 48-hour average was 57 server fps; the low was 3. Buildings, deployables and all other world objects brought the entity total to 124,884. At its highest, memory use was 2,723 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on Private Rust Map Lab be read?
Tags from Private Rust Map Lab, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity of 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Private Rust Map Lab appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Private Rust Map Lab: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, how does Private Rust Map Lab compare?
On player hours over seven days, Private Rust Map Lab ranks #15,405, within the top 69% of ranked servers.
At what level does Private Rust Map Lab run its population?
Population at the current refresh: 0 players on Private Rust Map Lab. Averaged across seven days, the population is 0 players.
Settings
What settings and rules does Private Rust Map Lab use?
The name of Private Rust Map Lab does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on Private Rust Map Lab: which one is it?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on Private Rust Map Lab. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
Connection
How do you connect to Private Rust Map Lab?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.254.6.6:28015.