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Drill-through Server detail

PVE Bots Server

Online 178.234.11.113:28015 checked 2h ago

Drill-through
FilterServeris PVE Bots Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,373 top 69%
Last wipe 26d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:52 UTC26d ago 1 – running 0
Sun 27 Sep, 22:46 UTC30d ago 1 halved by day 3 4.3 days 0
Sat 26 Sep, 11:02 UTC32d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for PVE Bots Server: what is it?

The next wipe on PVE Bots Server cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 12 hours ago.

Wipe day on PVE Bots Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 2 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 3 it had fallen below half where the hold failed.

Server

What is the hosting location of PVE Bots Server?

No region is published by PVE Bots Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 178.234.11.113:28015.

Which Rust version is PVE Bots Server on?

On Linux, PVE Bots Server runs Rust network protocol 2634 and build 166494. Your game must match the protocol to join, and Steam applies that update.

Is PVE Bots Server up, and how steady is its uptime?

As of the latest refresh, PVE Bots Server is online. 95% uptime over the last 7 full days, equal to 160 of 168 hours. The first sighting of it by Rust Server Analytics was on 24 September 2026.

Lists and tags

What do PVE Bots Server's tags stand for?

The game's server browser reads the tags PVE Bots Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature PVE Bots Server?

Among the Rust Server Analytics lists PVE Bots Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does PVE Bots Server hold in the server rankings?

On player hours over seven days, PVE Bots Server ranks #15,373, within the top 69% of ranked servers.

At what level does PVE Bots Server run its population?

Population at the current refresh: 0 players on PVE Bots Server, against 10 slots. The seven-day mean for this server is 0 players.

Settings

What settings and rules does PVE Bots Server use?

The name of PVE Bots Server does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for PVE Bots Server?

The game generates a procedural map for PVE Bots Server.

Connection

How do you connect to PVE Bots Server?

In the Rust console (F1), enter client.connect 178.234.11.113:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.