Testserver
Offline 178.230.2.223:28015 checked 31d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 24 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 44 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 9 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 28 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 51 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Testserver wipe?
The rhythm of Testserver cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 17 hours ago the current world was made.
Server
In which region does Testserver sit?
No region is published by Testserver. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 178.230.2.223:28015.
Which Rust version is Testserver on?
On Linux, Testserver runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Testserver, and is it online now?
The current status is offline for Testserver, with the last sighting 31 days 17 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 28 September 2026.
Lists and tags
Which meanings do the tags on Testserver carry?
gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Testserver publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Testserver?
The following Rust Server Analytics lists count Testserver among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Testserver compare?
Player hours for the last seven days place Testserver at #16,949, in the top 71% of the ranked field.
How many players does Testserver carry?
The last sighting of Testserver was 31 days 17 hours ago; it is offline at this refresh.
Map and rules
How is Testserver configured, and what rules apply?
Gather rate is not mentioned in the name of Testserver. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
The map on Testserver: which one is it?
A procedural map, generated by the game, runs on Testserver.
How to join
What is the way onto Testserver?
In the Rust console (F1), enter client.connect 178.230.2.223:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.