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Drill-through Server detail

Odesa

Online 178.212.192.247:28015 checked 9m ago

Drill-through
FilterServeris Odesa
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 1 peak 3
Rank #4,518 top 20%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75111:0015:0019:0010:0014:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:06 UTC3d ago 1 – running 0
Fri 23 Oct, 11:34 UTC5d ago 1 held half 2.2 days 1
Wed 21 Oct, 21:58 UTC7d ago 3 – 1.6 days 0
Tue 20 Oct, 10:10 UTC9d ago 2 – 1.5 days 0
Fri 2 Oct, 11:42 UTC26d ago 1 held half 17.9 days 1
Fri 2 Oct, 05:26 UTC27d ago 1 – 0.3 days 0
Thu 1 Oct, 20:05 UTC FW27d ago 2 – 0.4 days 0
Fri 18 Sep, 18:50 UTC40d ago 1 held half 13.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 77 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Odesa: what is it?

The next wipe on Odesa cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 3 days 18 hours ago the current world was made.

Wipe day on Odesa: what should you expect?

The average busiest count over recent wipes is 2 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

Which location hosts Odesa?

No region is published by Odesa. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 178.212.192.247:28015.

What Rust build does Odesa run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Odesa. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Odesa show, and is it up?

As of the latest refresh, Odesa is online. 61% uptime over the last 7 full days, equal to 103 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

Which meanings do the tags on Odesa carry?

Tags from Odesa, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Odesa?

These Rust Server Analytics lists include Odesa: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Odesa hold in the server rankings?

Player hours for the last seven days place Odesa at #4,518, in the top 20% of the ranked field.

At what level does Odesa run its population?

Odesa holds 0 players of its 10 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 3. The 48-hour peak window is 17:00 UTC, at an average of 1 players.

Map and rules

What settings and rules does Odesa use?

No gather rate is given in the name of Odesa. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on Odesa: which one is it?

A procedural map, generated by the game, runs on Odesa.

How to join

How do you connect to Odesa?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.212.192.247:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.