Bugulma City
Offline 178.207.8.16:28015 checked 19d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:57 UTC25d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:29 UTC FW26d ago | 2 | – | 1 days | 0 |
| Sun 27 Sep, 09:41 UTC30d ago | 1 | held half | 4.4 days | 1 |
| Wed 23 Sep, 16:09 UTC34d ago | 1 | held half | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 47 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 62 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 58 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 17 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Bugulma City: what is it?
The next wipe on Bugulma City cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 5 hours.
On Bugulma City, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server
In which region does Bugulma City sit?
No region is published by Bugulma City. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 178.207.8.16:28015 is its address.
Which Rust version is Bugulma City on?
On Windows, Bugulma City runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam handles the update.
Is Bugulma City up, and how steady is its uptime?
Offline at this refresh: Bugulma City, last seen 19 days 19 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 20 September 2026.
Tags
How should the tags on Bugulma City be read?
The game's server browser reads the tags Bugulma City publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Bugulma City appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Bugulma City among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Bugulma City sit among Rust servers?
On player hours over seven days, Bugulma City ranks #15,912, within the top 72% of ranked servers.
How many players does Bugulma City carry?
The last sighting of Bugulma City was 19 days 19 hours ago; it is offline at this refresh.
Settings
What are the settings on Bugulma City, and its rules?
The name of Bugulma City does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on Bugulma City: which one is it?
Bugulma City uses a procedural map, which the game generates.
How to join
What is the way onto Bugulma City?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.207.8.16:28015.