TEST
Offline 178.178.94.57:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 152 on average | 46 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 54 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 17 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does TEST wipe?
Too few wipes on record for TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 38 days 21 hours ago the current world was made.
Server details
Which location hosts TEST?
No region appears in what TEST publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 178.178.94.57:28015.
What Rust build does TEST run?
The platform is Windows, with Rust network protocol 2632 and build 160556 running on TEST. Joining requires the same protocol on your game; Steam handles the update.
Is TEST up, and how steady is its uptime?
The current status is offline for TEST, with the last sighting 38 days 20 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 20 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do TEST's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2632 (Protocol): Protocol 2632 is required: your game must match to connect; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags TEST publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature TEST?
Among the Rust Server Analytics lists TEST fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does TEST hold in the server rankings?
On player hours over seven days, TEST ranks #15,467, within the top – of ranked servers.
How many players does TEST carry?
TEST is offline at this refresh; the last contact was 38 days 20 hours ago.
Map and rules
How is TEST configured, and what rules apply?
No gather rate is given in the name of TEST. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for TEST?
TEST uses a procedural map, which the game generates.
Connection
How do you connect to TEST?
In the Rust console (F1), enter client.connect 178.178.94.57:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.