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Drill-through Server detail

SychkaRust

Offline 178.173.248.141:27000 checked 34d ago

Drill-through
FilterServeris SychkaRust
Attributes
modded
Last refreshed
Players now 7/ 200
7-day average 0 peak –
Rank #9,072 top 40%
Last wipe 35d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 4% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepThu 24 SepThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:00 UTC35d ago 8 – running 0
Thu 24 Sep, 11:50 UTC35d ago 8 – 0.3 days 0
Thu 24 Sep, 05:06 UTC35d ago 8 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 17 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 40 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 160 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does SychkaRust wipe?

No next wipe can be predicted for SychkaRust, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 35 days 2 hours ago the current world was made.

On SychkaRust, what happens on wipe day?

Recent wipes averaged a busiest count of 8 players. Peak population for the latest wipe came 9 hours after it began.

Server

In which region does SychkaRust sit?

A region is not published by SychkaRust. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 178.173.248.141:27000.

Which Rust version is SychkaRust on?

The platform is Linux, with Rust network protocol 2633 and build 163794 running on SychkaRust. Your game must match the protocol to join, and Steam applies that update.

Is SychkaRust up, and how steady is its uptime?

Offline at this refresh: SychkaRust, last seen 34 days 19 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do SychkaRust's tags stand for?

Tags from SychkaRust, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): 200 slots in total; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; ^z (Modded): Plugins or settings change the game, so it sits under Modded; h7af5fc78 (Custom tag): Outside the standard tag set, added by the owner or a plugin; stok (Custom tag): Outside the standard tag set, added by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does SychkaRust appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include SychkaRust: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z.

Player numbers

Against other Rust servers, how does SychkaRust compare?

On player hours over seven days, SychkaRust ranks #9,072, within the top 40% of ranked servers.

How many players does SychkaRust carry?

No response from SychkaRust at the latest check, with a last sighting 34 days 19 hours ago.

Map and rules

How is SychkaRust configured, and what rules apply?

Gather rate is not mentioned in the name of SychkaRust. No group limit is made public. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The server runs with VAC, Valve's anti-cheat, enabled.

The map on SychkaRust: which one is it?

SychkaRust uses a procedural map of size 3,000 with seed 418856, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to SychkaRust?

In the Rust console (F1), enter client.connect 178.173.248.141:27000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://anti-rust.gamestores.ru/#/app/store/.

Server tags

what each one means

Published as mp200,ptrak,v2633,h7af5fc78,stok,gmrust,cs163794,^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players 200 slots in total.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.

Other

h7af5fc78
Custom tag Outside the standard tag set, added by the owner or a plugin.
stok
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.