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Drill-through Server detail

DeathTerror Cinematic Local

Offline 178.136.46.166:28015 checked 13d ago

Drill-through
FilterServeris DeathTerror Cinematic Local
Attributes
moddedoxide
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #11,442 top 53%
Last wipe 25d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 24 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:15 UTC25d ago 1 – running 0
Thu 24 Sep, 11:32 UTC34d ago 1 held half 9.1 days 0
Sun 20 Sep, 22:48 UTC38d ago 1 – 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 121 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 57 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 24 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does DeathTerror Cinematic Local wipe?

With irregular wipe times, DeathTerror Cinematic Local offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 25 days 19 hours ago the current world was made.

Wipe day on DeathTerror Cinematic Local: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

Which location hosts DeathTerror Cinematic Local?

A region is not published by DeathTerror Cinematic Local. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 178.136.46.166:28015 is its address.

Which Rust version is DeathTerror Cinematic Local on?

Rust network protocol 2634 and build 166652 on Windows is the setup for DeathTerror Cinematic Local. Your game must match the protocol to join, and Steam applies that update.

What uptime does DeathTerror Cinematic Local show, and is it up?

Last seen 13 days 20 hours ago, DeathTerror Cinematic Local now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 20 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on DeathTerror Cinematic Local carry?

Tags from DeathTerror Cinematic Local, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does DeathTerror Cinematic Local appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count DeathTerror Cinematic Local among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does DeathTerror Cinematic Local hold in the server rankings?

On player hours over seven days, DeathTerror Cinematic Local ranks #11,442, within the top 53% of ranked servers.

How many players does DeathTerror Cinematic Local carry?

No response from DeathTerror Cinematic Local at the latest check, with a last sighting 13 days 20 hours ago.

Settings

What settings and rules does DeathTerror Cinematic Local use?

The name of DeathTerror Cinematic Local does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for DeathTerror Cinematic Local?

A procedural map, generated by the game, runs on DeathTerror Cinematic Local.

How to join

What is the way onto DeathTerror Cinematic Local?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.136.46.166:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.