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Drill-through Server detail

ULta Rust | Vanilla+

Offline 178.129.21.32:28015 checked 38d ago

Drill-through
FilterServeris ULta Rust | Vanilla+
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,508 no region published
Last wipe 39d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 154 on average 26 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 12 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for ULta Rust | Vanilla+: what is it?

The rhythm of ULta Rust | Vanilla+ cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 39 days 12 hours ago.

Server

Which location hosts ULta Rust | Vanilla+?

A region is not published by ULta Rust | Vanilla+. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 178.129.21.32:28015 is its address.

Which Rust version is ULta Rust | Vanilla+ on?

On Linux, ULta Rust | Vanilla+ runs Rust network protocol 2633 and build 164530. The protocol has to match before you can join; Steam updates it automatically.

How reliable is ULta Rust | Vanilla+, and is it online now?

Last seen 38 days 19 hours ago, ULta Rust | Vanilla+ now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 20 September 2026.

Lists and tags

Which meanings do the tags on ULta Rust | Vanilla+ carry?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags ULta Rust | Vanilla+ publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does ULta Rust | Vanilla+ appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count ULta Rust | Vanilla+ among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does ULta Rust | Vanilla+ sit among Rust servers?

Player hours for the last seven days place ULta Rust | Vanilla+ at #15,508, in the top – of the ranked field.

At what level does ULta Rust | Vanilla+ run its population?

No response from ULta Rust | Vanilla+ at the latest check, with a last sighting 38 days 19 hours ago.

Settings

What settings and rules does ULta Rust | Vanilla+ use?

Gather rate is not mentioned in the name of ULta Rust | Vanilla+. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for ULta Rust | Vanilla+?

A procedural map, generated by the game, runs on ULta Rust | Vanilla+.

Connection

How can a player join ULta Rust | Vanilla+?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.129.21.32:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.