Rust Server Analytics 67,745 players11,776 servers
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Drill-through Server detail

LiveSave-Inspect

Offline 178.126.210.193:28215 checked 26d ago

Drill-through
FilterServeris LiveSave-Inspect
Attributes
moddedoxidepve
Last refreshed
Players now 1/ 8
7-day average 0 peak –
Rank #15,332 top 67%
Last wipe 27d ago no schedule published
Next wipe 7d 6h Thu 5 Nov, 19:00 UTC FW
Capacity 12% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 6hThu 5 Nov, 19:00 UTCFW force wipe
35d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW27d ago 1+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 113 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 186 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 35 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 102 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 16 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 56 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for LiveSave-Inspect: what is it?

With the force wipe, once a month, LiveSave-Inspect wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 18 hours ago.

Wipe day on LiveSave-Inspect: what should you expect?

The average busiest count over recent wipes is 1 players. 22 hours after the latest wipe the crowd peaked, with 1 more queued.

Server

What is the hosting location of LiveSave-Inspect?

No region appears in what LiveSave-Inspect publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 178.126.210.193:28215.

What Rust build does LiveSave-Inspect run?

The platform is Windows, with Rust network protocol 2634 and build 166462 running on LiveSave-Inspect. Joining requires the same protocol on your game; Steam handles the update.

Is LiveSave-Inspect up, and how steady is its uptime?

The current status is offline for LiveSave-Inspect, with the last sighting 26 days 21 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 2 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on LiveSave-Inspect carry?

gmrust (Game mode): Rust survival, standard ruleset; mp8 (Max players): Capacity of 8 slots; ts50 (Group limit): Team size is capped at 50; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166462 (Build): Game build: 166462; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; modded (Modded): The Modded section, because plugins or settings modify play; oxidation (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags LiveSave-Inspect publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature LiveSave-Inspect?

These Rust Server Analytics lists include LiveSave-Inspect: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does LiveSave-Inspect compare?

The seven-day player-hours rank for LiveSave-Inspect is #15,332, inside the top 67% of all ranked servers.

What is the population of LiveSave-Inspect?

LiveSave-Inspect is offline at this refresh; the last contact was 26 days 21 hours ago.

Map and rules

How is LiveSave-Inspect configured, and what rules apply?

Gather rate is not mentioned in the name of LiveSave-Inspect. A maximum of 50 players per group applies. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, disabled.

How to join

How can a player join LiveSave-Inspect?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.126.210.193:28215.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,^p,gmrust,cs166462,ts50,^o^z,oxidation,modded

Game

gmrust
Game mode Rust survival, standard ruleset.
mp8
Max players Capacity of 8 slots.
ts50
Group limit Team size is capped at 50.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166462
Build Game build: 166462.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.
modded
Modded The Modded section, because plugins or settings modify play.

Other

oxidation
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.