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Drill-through Server detail

PaperRust LOCAL validation

Offline 177.72.227.240:28015 checked 9d ago

Drill-through
FilterServeris PaperRust LOCAL validation
Attributes
moddedcarbon
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,318 top 70%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 13:19 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 154 on average 24 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 15 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe data

When does PaperRust LOCAL validation wipe?

Too few wipes on record for PaperRust LOCAL validation to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 9 days 14 hours ago.

On PaperRust LOCAL validation, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does PaperRust LOCAL validation sit?

No region is published by PaperRust LOCAL validation. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 177.72.227.240:28015.

Which Rust version is PaperRust LOCAL validation on?

Rust network protocol 2634 and build 167781 on Linux is the setup for PaperRust LOCAL validation. Joining requires the same protocol on your game; Steam handles the update.

Is PaperRust LOCAL validation up, and how steady is its uptime?

Offline at this refresh: PaperRust LOCAL validation, last seen 9 days 11 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 19 October 2026.

Lists and tags

What do PaperRust LOCAL validation's tags stand for?

The game's server browser reads the tags PaperRust LOCAL validation publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature PaperRust LOCAL validation?

The following Rust Server Analytics lists count PaperRust LOCAL validation among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does PaperRust LOCAL validation compare?

Player hours for the last seven days place PaperRust LOCAL validation at #15,318, in the top 70% of the ranked field.

At what level does PaperRust LOCAL validation run its population?

The last sighting of PaperRust LOCAL validation was 9 days 11 hours ago; it is offline at this refresh.

Settings

What settings and rules does PaperRust LOCAL validation use?

No gather rate is given in the name of PaperRust LOCAL validation. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Anti-cheat status: VAC on.

The map on PaperRust LOCAL validation: which one is it?

The game generates a procedural map for PaperRust LOCAL validation.

How to join

What is the way onto PaperRust LOCAL validation?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 177.72.227.240:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Player slots: 2.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.