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Drill-through Server detail

Rust Local - Testes

Offline 177.37.136.79:28015 checked 29d ago

Drill-through
FilterServeris Rust Local - Testes
Attributes
moddedoxide
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #14,562 top 61%
Last wipe 29d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep1 Oct3 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

Wipe data

When does Rust Local - Testes wipe?

With too few of its wipes on record, Rust Local - Testes's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 29 days 10 hours ago.

Server details

Which location hosts Rust Local - Testes?

No region is published by Rust Local - Testes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 177.37.136.79:28015.

Which Rust version is Rust Local - Testes on?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on Rust Local - Testes. Your game must match the protocol to join, and Steam applies that update.

Is Rust Local - Testes up, and how steady is its uptime?

Last seen 29 days 9 hours ago, Rust Local - Testes now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 29 September 2026.

Lists and tags

Which meanings do the tags on Rust Local - Testes carry?

The game's server browser reads the tags Rust Local - Testes publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rust Local - Testes appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rust Local - Testes: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Rust Local - Testes sit among Rust servers?

On player hours over seven days, Rust Local - Testes ranks #14,562, within the top 61% of ranked servers.

What is the population of Rust Local - Testes?

Rust Local - Testes is offline at this refresh; the last contact was 29 days 9 hours ago.

Settings

What settings and rules does Rust Local - Testes use?

Gather rate is not mentioned in the name of Rust Local - Testes. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on Rust Local - Testes: which one is it?

Rust Local - Testes uses a procedural map, which the game generates.

Connection

What is the way onto Rust Local - Testes?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 177.37.136.79:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.