Rust Server Analytics 54,561 players11,701 servers
All servers
Drill-through Server detail

IKS[211 Devblog]

Offline 177.3.220.53:27015 checked 12d ago

Drill-through
FilterServeris IKS[211 Devblog]
Attributes
modded
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #12,973 top 60%
Last wipe 16d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 130 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 73 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 17 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does IKS[211 Devblog] wipe?

With too few of its wipes on record, IKS[211 Devblog]'s rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 12 hours ago the current world was made.

Server details

Which location hosts IKS[211 Devblog]?

A region is not published by IKS[211 Devblog]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 177.3.220.53:27015.

Which Rust version is IKS[211 Devblog] on?

On Windows, IKS[211 Devblog] runs Rust network protocol 2164. Your game must match the protocol to join, and Steam applies that update.

How reliable is IKS[211 Devblog], and is it online now?

Last seen 12 days 13 hours ago, IKS[211 Devblog] now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 16 October 2026.

Tags

Which meanings do the tags on IKS[211 Devblog] carry?

The game's server browser reads the tags IKS[211 Devblog] publishes: mp10 (Max players): 10 slots in total; v2164 (Protocol): To join, your game version must match protocol 2164; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings change the game, so it sits under Modded; hb68d7370 (Custom tag): Outside the standard tag set, added by the owner or a plugin; stok (Custom tag): Outside the standard tag set, added by the owner or a plugin. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature IKS[211 Devblog]?

These Rust Server Analytics lists include IKS[211 Devblog]: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded.

Player numbers

Against other Rust servers, how does IKS[211 Devblog] compare?

Player hours for the last seven days place IKS[211 Devblog] at #12,973, in the top 60% of the ranked field.

How many players does IKS[211 Devblog] carry?

The last sighting of IKS[211 Devblog] was 12 days 13 hours ago; it is offline at this refresh.

Map and rules

How is IKS[211 Devblog] configured, and what rules apply?

Gather rate is not mentioned in the name of IKS[211 Devblog]. Group limits are not published. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The server runs with VAC, Valve's anti-cheat, disabled.

How to join

What is the way onto IKS[211 Devblog]?

In the Rust console (F1), enter client.connect 177.3.220.53:27015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots in total.
v2164
Protocol To join, your game version must match protocol 2164.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Plugins or settings change the game, so it sits under Modded.

Other

hb68d7370
Custom tag Outside the standard tag set, added by the owner or a plugin.
stok
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.