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Drill-through Server detail

PORTAL

Offline 177.145.34.37:28045 checked 32d ago

Drill-through
FilterServeris PORTAL
Attributes
vanillamoddedcarbon
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #16,952 top 71%
Last wipe 33d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep27 Sep29 Sep2 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 25 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 23:29 UTC33d ago 1 – running 0
Fri 25 Sep, 04:07 UTC34d ago 4 – 1.8 days 0
Thu 24 Sep, 18:10 UTC35d ago 4 – 0.4 days 1
Thu 24 Sep, 04:24 UTC35d ago 4 – 0.6 days 1
Wed 23 Sep, 21:03 UTC36d ago 6 – 0.3 days 0
Wed 23 Sep, 08:44 UTC36d ago 6 – 0.5 days 0
Wed 23 Sep, 00:46 UTC37d ago 6 – 0.3 days 2
Tue 22 Sep, 04:29 UTC37d ago 6 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 38 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 150 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does PORTAL wipe?

With irregular wipe times, PORTAL offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 33 days 2 hours ago.

On PORTAL, what happens on wipe day?

The average busiest count over recent wipes is 3 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of PORTAL?

No region appears in what PORTAL publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 177.145.34.37:28045.

Which Rust version is PORTAL on?

On Linux, PORTAL runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.

Is PORTAL up, and how steady is its uptime?

The current status is offline for PORTAL, with the last sighting 32 days 9 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 22 September 2026.

Lists and tags

What do PORTAL's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon are the tags PORTAL publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does PORTAL appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count PORTAL among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does PORTAL hold in the server rankings?

On player hours over seven days, PORTAL ranks #16,952, within the top 71% of ranked servers.

How many players does PORTAL carry?

No response from PORTAL at the latest check, with a last sighting 32 days 9 hours ago.

Map and rules

How is PORTAL configured, and what rules apply?

The name of PORTAL does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

Connection

What is the way onto PORTAL?

In the Rust console (F1), enter client.connect 177.145.34.37:28045. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.