Rust Server Analytics 97,045 players11,869 servers
All servers
Drill-through Server detail

Toddy Dev Server

Online 177.145.33.186:28015 checked 10m ago

Drill-through
FilterServeris Toddy Dev Server
Attributes
vanillamoddedcarbon
Last refreshed
Players now 0/ 40
7-day average 0 peak 3
Rank #5,441 top 24%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctSun 25 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:49 UTC2d ago 3 – running 0
Sun 25 Oct, 19:00 UTC3d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 161 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 92 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 246 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 345 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Toddy Dev Server wipe?

With too few of its wipes on record, Toddy Dev Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 15 hours ago the current world was made.

On Toddy Dev Server, what happens on wipe day?

The average busiest count over recent wipes is 3 players. 4 hours after the latest wipe the crowd peaked.

Server

Which location hosts Toddy Dev Server?

A region is not published by Toddy Dev Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 177.145.33.186:28015.

What Rust build does Toddy Dev Server run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Toddy Dev Server. Joining requires the same protocol on your game; Steam handles the update.

Is Toddy Dev Server up, and how steady is its uptime?

Toddy Dev Server reports online at the current check. 99% uptime over the last 3 full days, equal to 71 of 72 hours. The first sighting of it by Rust Server Analytics was on 25 October 2026.

Lists and tags

Which meanings do the tags on Toddy Dev Server carry?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins are the tags Toddy Dev Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Toddy Dev Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Toddy Dev Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Toddy Dev Server hold in the server rankings?

Player hours for the last seven days place Toddy Dev Server at #5,441, in the top 24% of the ranked field.

What is the population of Toddy Dev Server?

Toddy Dev Server holds 0 players of its 40 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 3. Across the last 48 hours, 23:00 UTC shows the highest average: 2 players.

Settings

What are the settings on Toddy Dev Server, and its rules?

No gather rate is given in the name of Toddy Dev Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

How to join

How can a player join Toddy Dev Server?

In the Rust console (F1), enter client.connect 177.145.33.186:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Player slots: 40.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.