Toddy Dev Server
Offline 177.133.139.81:28015 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:01 UTC15d ago | 1 | – | running | 0 |
| Tue 13 Oct, 05:09 UTC16d ago | 1 | – | 0.7 days | 0 |
| Mon 12 Oct, 18:34 UTC16d ago | 1 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 126 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 197 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 77 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 226 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349 / 350 |
Quick answers
from the figures on this pageWipe data
On what cycle does Toddy Dev Server wipe?
The next wipe on Toddy Dev Server cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 12 hours.
Wipe day on Toddy Dev Server: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server
In which region does Toddy Dev Server sit?
No region is published by Toddy Dev Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 177.133.139.81:28015.
Which Rust version is Toddy Dev Server on?
On Linux, Toddy Dev Server runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.
Is Toddy Dev Server up, and how steady is its uptime?
The current status is offline for Toddy Dev Server, with the last sighting 12 days 9 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 8 October 2026.
Lists and tags
Which meanings do the tags on Toddy Dev Server carry?
The game's server browser reads the tags Toddy Dev Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Toddy Dev Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Toddy Dev Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, how does Toddy Dev Server compare?
On player hours over seven days, Toddy Dev Server ranks #15,222, within the top 70% of ranked servers.
How many players does Toddy Dev Server carry?
No response from Toddy Dev Server at the latest check, with a last sighting 12 days 9 hours ago.
Map and rules
How is Toddy Dev Server configured, and what rules apply?
No gather rate is given in the name of Toddy Dev Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
What is the way onto Toddy Dev Server?
In the Rust console (F1), enter client.connect 177.133.139.81:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.