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Drill-through Server detail

UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE

Online 176.98.23.70:28015 checked 11m ago

Drill-through
FilterServeris UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE
Attributes
vanillamoddedoxide
Last refreshed
Players now 0/ 500
7-day average 0 peak 2
Rank #8,700 top 39%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
020040060080010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:35 UTC24d ago 3 – running 0
Fri 2 Oct, 16:14 UTC25d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 155 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 95 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 40 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE wipe?

Too few wipes on record for UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 24 days 15 hours ago the current world was made.

On UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE, what happens on wipe day?

The average busiest count over recent wipes is 2 players. 25 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

No region is published by UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 176.98.23.70:28015.

Which Rust version is UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE on?

Rust network protocol 2635 and build 168909 on Windows is the setup for UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE. Your game must match the protocol to join, and Steam applies that update.

Is UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE up, and how steady is its uptime?

UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE reports online at the current check. About 34 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

Does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE perform well?

Server fps averaged 294 over the last 48 hours, with a floor of 174. Entity count reached 77,987, covering buildings, deployables and the rest of the world. Memory use reached 2,697 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE be read?

gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

These Rust Server Analytics lists include UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE hold in the server rankings?

Player hours for the last seven days place UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE at #8,700, in the top 39% of the ranked field.

What is the population of UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE holds 0 players of its 500 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. Averaged over 48 hours, activity is highest at 20:00 UTC with 1 players.

Map and rules

What settings and rules does UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE use?

Gather rate is not mentioned in the name of UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

What is the map for UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

The game generates a procedural map of size 3,700 with seed 329470229 for UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to UA WARZONE/PVP/8 PLAYERS MAX/MONTYLY WIPE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 176.98.23.70:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity of 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.