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Drill-through Server detail

My Test Server

Offline 176.62.183.143:28015 checked 45d ago

Drill-through
FilterServeris My Test Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,591 no region published
Last wipe 47d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 168 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 49 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 24 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Test Server: what is it?

The rhythm of My Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 47 days 13 hours.

Server details

Which location hosts My Test Server?

A region is not published by My Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 176.62.183.143:28015.

Which Rust version is My Test Server on?

On Windows, My Test Server runs Rust network protocol 2633 and build 163794. Your game must match the protocol to join, and Steam applies that update.

What uptime does My Test Server show, and is it up?

Offline at this refresh: My Test Server, last seen 45 days 14 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

What do My Test Server's tags stand for?

The game's server browser reads the tags My Test Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Test Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does My Test Server compare?

Player hours for the last seven days place My Test Server at #13,591, in the top – of the ranked field.

At what level does My Test Server run its population?

My Test Server is offline at this refresh; the last contact was 45 days 14 hours ago.

Settings

What settings and rules does My Test Server use?

The name of My Test Server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for My Test Server?

A procedural map, generated by the game, runs on My Test Server.

Connection

How can a player join My Test Server?

In the Rust console (F1), enter client.connect 176.62.183.143:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Player slots: 500.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.